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SND - COMPLETED SFX - Terrordisk


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#1 hippyjon

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Posted 19 June 2003 - 06:10 PM

had an idea for the cyberdisk movement sound... well, i mean im going to play with some heavly modulated flanged wirrings till it sounds good anyway :D

but i was thinking of having one sound loop for when its idle, just floating there, and one for when its moving, with a transitional sound in between the two... is this possible with the sound system?

does that sound like a good idea? any comments suggestions?
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#2 Breunor

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Posted 20 June 2003 - 08:11 AM

Perhaps it could be the same sound, but cycles faster during movement? Maybe at a slightly higher pitch?

#3 hippyjon

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Posted 20 June 2003 - 09:29 AM

thatd certainly be easier, but i was planing on bringing some of the elements further up in the mix when it was moving (mainly just humming when idle; modulated stuff speeding up and getting louder when moving) ...

i'll see how it works out, just speeding up the playback might be good enough
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#4 red knight

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Posted 20 June 2003 - 03:11 PM

had an idea for the cyberdisk  movement sound... well, i mean im going to play with some heavly modulated flanged wirrings till it sounds good anyway  :D

but i was thinking of having one sound loop for when its idle, just floating there, and one for when its moving, with a transitional sound in between the two... is this possible with the sound system?

does that sound like a good idea? any comments suggestions?

Yes it can... 2 separate channels or state driven (two choices for you)...

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Edited by red knight, 20 June 2003 - 03:12 PM.

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#5 hippyjon

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Posted 21 June 2003 - 07:16 PM

about a thousand experiments later....

4 sounds for you to check out

#1 cyberdisk v3 1of1 V2.wav- low humming loop, v bassy. the best one i think
#2 cyberdisk v3 1of1.wav- like #1 only slower
#3 cyberD v3 wawa bit.wav- higher wirrling, maybe comes in when the cyberDisk is moving. would be very annoyin if it was always around. needs more work really
#4 cyberdisk v3 -2outof3.wav- #3 & #2 together. was gonna have like six elements to the sound, but it just got messy and unatural (in a bad way). of course :)
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#6 hippyjon

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Posted 21 June 2003 - 07:17 PM

where'd the file go? (edit: you should probably ignore these now; new ones below)

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#7 hippyjon

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Posted 22 June 2003 - 01:35 AM

couldnt sleep

this is much better i think. a 0.14 sec loop that could work. not menacing enough? im not sure :huh:
what d'you think?

cyberdisk v4.wav- the loop
cyberdisk v4 example.wav- a demonstration for people without a program that loops seamlessly. changes pitch, like Breunor suggested
cyberdisk v3.2.wav-maybe some people will prefer this one, slightly more eirie it is. just dont ask about the clicks (grrr)

JT

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#8 Breunor

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Posted 23 June 2003 - 08:51 AM

I liked the v3.2 one the best. It had more of a hard metallic feel to it, while the other two were more of a vehicle sound IMO. Could variations of the v3.2 be made for movement? They all sound cool btw. :D

#9 Raven Squad

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Posted 23 June 2003 - 11:17 AM

I just had to little edit sound 3.2 (just to look that i actually have done something in sounds :wink: ). 3.2 Sounded best to me.

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#10 hippyjon

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Posted 23 June 2003 - 04:56 PM

v3.2 seems to be most popular then... fair enough. err this is a new version of 4 that i did b4 i read this :rolleyes:. ive put in the high pitched whine from 3.2 but it now pulsates.

do people prefer the slow pulsating of 3.2?

anyway i'll go look at ravens one (have to swap pcs)

(the files 58k, theres a short example)

btw im pretty much finished with this for now

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Edited by hippyjon, 23 June 2003 - 05:15 PM.

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#11 Deimos

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Posted 23 June 2003 - 06:43 PM

It's good but I'd always imagined that the disc would have more range to it. At the moment the sound seems to be on a single frequency, maybe its just my ears :). It needs more dynamicism (is that a word?) more to represent that there its a complex machine. Sorry if I'm being fussy but I'm thinking in terms of an engine which has more than one sound that makes up the fianl sound you hear.
If I may, here's some tweaks :)

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#12 hippyjon

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Posted 23 June 2003 - 07:19 PM

hmmm, youve got a point. dont worry about being fussy :)

i think i could use one of the first two... im taking a break from this one for now though, dont want to get bogged down.
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#13 hippyjon

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Posted 05 July 2003 - 09:16 AM

isnt chorus just the best thing ever?

two new versions for ja

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#14 mikker

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Posted 05 July 2003 - 10:51 AM

it really sound like a cyberdisk moving, but how does it cut off, when it stops?

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#15 hippyjon

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Posted 05 July 2003 - 06:21 PM

it really sound like a cyberdisk moving...


cool, still needs some work, hopfully come up with a near finished ver tonight

...but how does it cut off, when it stops?


well i was planning on it being a constant sound , that gets louder and increases in pitch when it moves, dunno how this will effect the difficulty of the unit. i think itd have to be quite nails (hard) so you get scared at the sound of it. if it isnt a constant sound ill just make a quick intro/outro sound, no problem, quick pitch shift and fade in/out and itd be ok... unless the sound engine will be able to do this kind of thing?

Edited by hippyjon, 05 July 2003 - 11:05 PM.

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#16 Xcen

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Posted 27 August 2003 - 08:08 PM

Don't mean competition but I made that by fooling around in some mulching contraptions...

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#17 stewart

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Posted 29 August 2003 - 01:35 PM

Can you make a version that Windows Media Player would recognize?
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#18 Ancalagon

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Posted 29 August 2003 - 08:02 PM

Can't you just download winamp(that's what I use)
Winamp site

Edit: it doesn't really sound like a floating cyberdisc, too high pitch, although that's just my opinion.

Edited by Ancalagon, 29 August 2003 - 08:08 PM.


#19 Guest_Jim69_*

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Posted 29 August 2003 - 08:17 PM

It's an alright pitch, needs some mechanical noise in with it as well tho IMO.

#20 stewart

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Posted 29 August 2003 - 09:06 PM

Thanks, I got winamp!

Xcen the sound is fine if we use a mechanical cyberdisk. Out of curiosity could you throw some white noise overtop of it. See if you can make a sound that suggests that cyberdisks are biological. I like it though.
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#21 Guest_Jim69_*

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Posted 30 August 2003 - 01:44 AM

Or failing that, it could be the start of some mood music 4 somewhere. It has that alien tone to it, could very well be extended into a longer piece.

#22 hippyjon

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Posted 02 September 2003 - 09:52 PM

hey itd definatley work, very creepy. i dont mind a bit of compotition (sic) :D specialy since i havent been the most active person in the last month or two.

oh, could do with being loopable too.
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