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Nasty Geoscape Trick


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#1 Deathskull

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Posted 30 November 2003 - 11:51 AM

Have you ever been in a situation where youve just finished an artifact site with your only troop carrier and then right after your done a terror site pops up? It will disappear before your triton can refuel so what are you to do? Ever notice when you have a sub en route to a crashed uso or a terror site, it never disappears? If you dont want to lose the terror site, send a barracuda out. If the barracuda is almost there before your triton is refueled send out the other barracuda (you didnt sell/lose your second barracuda did you?). By then your triton should be refeuled and ready to go. Just send it out and call the barracudas back.
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#2 Puasonen

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Posted 30 November 2003 - 12:31 PM

wow! what a simple but effective tactic!
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#3 Micah

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Posted 30 November 2003 - 12:40 PM

Hmm, that's very interesting, thanks!

#4 Deathskull

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Posted 30 November 2003 - 12:42 PM

It probably works for xcom 1 to
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#5 j'ordos

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Posted 30 November 2003 - 02:15 PM

It works for both, but we're definitely going to make sure it does NOT work in Xenocide :)

edit: it's also great if you don't like terror missions in the night ;)

Edited by j'ordos, 30 November 2003 - 02:16 PM.

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#6 Deathskull

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Posted 30 November 2003 - 02:40 PM

It it will not work in xenocide then make sure it doesnt have 2 terror sites at once
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#7 Cpl. Facehugger

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Posted 30 November 2003 - 05:44 PM

Thats what I've been trying to say, but it doesn't look like its going to happen. :(
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#8 j'ordos

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Posted 30 November 2003 - 05:56 PM

Aww c'mon, you whiners :wink:

We want to have some challenge now do we? That'll be an extra incentive to get a second skyranger in the air as soon as possible :)
"You can't trust your eyes if your imagination's out of focus" - Mark Twain
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#9 SupSuper

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Posted 30 November 2003 - 06:00 PM

i use that trick to avoid missions being too dark. i like dark, but too dark is just nasty ;)

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#10 j'ordos

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Posted 30 November 2003 - 06:18 PM

Well, I do too, but that's the main reason we should not allow it in Xenocide, I never do a mission at night anymore as I can just send an interceptor to the site and wait till it's light again to land my skyranger :)
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#11 Micah

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Posted 30 November 2003 - 09:23 PM

I can imagine superhuman throwing 3 terror sites in your face at once, then a battleship assaulting your base while you're out to boot. That would be intense.

#12 Deathskull

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Posted 30 November 2003 - 11:21 PM

So are you suggesting we need 3 tritons, atleast 1 barracuda, atleast 40 aquanats and atleast 40 guass rifles with clips, medikits and grenades for every base?

Edited by Deathskull, 30 November 2003 - 11:22 PM.

USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#13 Puasonen

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Posted 30 November 2003 - 11:25 PM

I can imagine superhuman throwing 3 terror sites in your face at once, then a battleship assaulting your base while you're out to boot. That would be intense.

LOL that's a bit too much :LOL:
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#14 stewart

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Posted 30 November 2003 - 11:57 PM

Are you sure I seem to recall sending a skyranger to a terrorsite and then it was gone by the time I showed up.
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#15 Puasonen

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Posted 01 December 2003 - 12:01 AM

Are you sure I seem to recall sending a skyranger to a terrorsite and then it was gone by the time I showed up.

That's impossible. It's a known fact, it won't dissapear if there's going a skyranger/triton/whatever.
Maybe you missclicked and were going to waypoint? :D
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#16 mikker

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Posted 01 December 2003 - 06:56 AM

Maybe you missclicked and were going to waypoint?  :D

argh, yes instead of following the damn ufo, it just stod there :blink:

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#17 Micah

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Posted 01 December 2003 - 07:45 AM

So are you suggesting we need 3 tritons, atleast 1 barracuda, atleast 40 aquanats and atleast 40 guass rifles with clips, medikits and grenades for every base?

If you can't take the heat, don't click Superhuman :D

#18 stewart

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Posted 01 December 2003 - 08:38 AM

Are you sure I seem to recall sending a skyranger to a terrorsite and then it was gone by the time I showed up.

That's impossible. It's a known fact, it won't dissapear if there's going a skyranger/triton/whatever.
Maybe you missclicked and were going to waypoint? :D

That's entirely possible. I do use way-points to make the routes follow great circle routes more closely.
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#19 Puasonen

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Posted 01 December 2003 - 11:13 AM

Well that's the answer then. You weren't going to the terror site, you were going to the waypoint and the stupid game thought you were just cruising with your brand new skyranger :D
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#20 Trevelyan

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Posted 01 December 2003 - 11:21 AM

I can imagine superhuman throwing 3 terror sites in your face at once, then a battleship assaulting your base while you're out to boot. That would be intense.


GG unfairness, Perhaps Xenocide should start with a manditory Base attack :P


"Its been an honor serving with you all for the first 3 minutes of Xenocide on Superhuman... Shall we gentelmen?"

:boohoo: :boohoo: :boohoo: :boohoo: :boohoo:

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Edited by Trevelyan, 01 December 2003 - 11:25 AM.

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#21 Micah

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Posted 01 December 2003 - 05:10 PM

I think it would be hilarious to have that happen only the first time you ever choose superhuman. Then after your first terrible defeat, the game tones down with the next new superhuman game :D

#22 Deathskull

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Posted 01 December 2003 - 09:00 PM

I can imagine superhuman throwing 3 terror sites in your face at once, then a battleship assaulting your base while you're out to boot. That would be intense.


GG unfairness, Perhaps Xenocide should start with a manditory Base attack :P


"Its been an honor serving with you all for the first 3 minutes of Xenocide on Superhuman... Shall we gentelmen?"

:boohoo: :boohoo: :boohoo: :boohoo: :boohoo:

*Blaster Bombs rain from the sky as muttons run everywhere with Heavy plasma gunning down T-shirted rookies with pistols*

Well you do start with a rocket launcher and auto cannon
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#23 Puasonen

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Posted 02 December 2003 - 01:59 AM

I think it would be hilarious to have that happen only the first time you ever choose superhuman. Then after your first terrible defeat, the game tones down with the next new superhuman game :D

or maybe we should make one more difficulty level, "impossible" where you have no chance at all winning the game. 20+ ethereals with blaster launchers at the first landed small ufo or something like that :naughty:
It would be like a "survivor game" where you could try to beat other xenocide players time! You can't win but how long can you fight on before your funding is stopped. (no loading possible and we could post those times here!)
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#24 Deathskull

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Posted 02 December 2003 - 06:29 AM

thats a bit much
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
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#25 Blehm 98

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Posted 16 February 2004 - 09:53 PM

I have done that before :) One guy kept a terror site on the map for over a year
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