Project Xenocide is offering the position of a Lead Sound Designer
Project Xenocide is an Open Source project endeavoring to recreate the spirit and feel of Microprose's turn-based strategy classic: X-COM: UFO Defense in a new game entitled "Xenocide". We are an international group of volunteers, working in our spare time to produce a great game.
The story of Xenocide is placed in a universe similar, but not equal to, the X-COM universe. Every single piece in this universe is created from scratch by the Xenocide Development Team, no graphics, code, sounds or names from X-COM are used. In addition to state of the art graphics and sound, Xenocide will feature deep insights in both Alien and Human technology as well as motivations.
Head of our Sound Department you will be working together with the rest of your team to design both, Music and SFX for Xenocide.
- If you are a good teamworker with proven management skills.
- If you have experience with audio design and development.
- If you would like to work in a fun Open Source Project.
We are sure you will enjoy to be part of Project Xenocide. Have worked in games development before (from scratch or mods) is plus. On a side note, having knowledge of Microsoft Project is a huge plus.
The posibility of working together with a group of very dedicated open source developers and you will have the unique possibility to take part in the recreation of one of the greates games ever. You will be able to take wide influence in the character of the game.
Please send a resume with samples of your work and with an estimated amount of hours you are willing to devote to the project on a weekly basis as well as any questions relating to this application to email@example.com.
All candidates must be fluent in english for the interview to take place using Skype.
More information on Project Xenocide can be found at http://www.projectxenocide.com
Wanted: Project Xenocide Sound Head
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