There is also the ability to copy stats from the soldier.dat file into the unitref.dat file so if you're making changes in the soldier.dat file, you can have those changes translate into the current battle. Right now, they only copy into either the "base" values or the only value available for that stat (there are also "current" values for some stats). This may be changed but I thought that was the right place to put the stats for now. Please let me know what you think on this.
Finally, there are couple of other functions added in that many I'm sure will find helpful. First of which is the ability to copy a base layout and paste it into another base. This can be done across different games as well, so if you have a base layout that you prefer in another game, and want to put it into your new game, that is a pretty quick process now. The other new function is the ability to make the whole map visible to your squad. This doesn't automatically make all aliens visible, but it allows you to see the lay of the land so that you can know where potential sniper spots are and where the aliens may have landed/crashed.
Hope you all like it, please let me know any thoughts on any of these new functions as well as if you encounter any bugs. With the release I'm mostly going to be trying to optimize a lot of the things that I just brute forced (read: did in a very deliberate but slow way). I can think of a few that need to be worked on, but since they actually work, I'm not going to fix until the release. Thanks!