[dteviot] Posted December 13, 2007 Report Share Posted December 13, 2007 XNA 2.0 has been releasedWe need to start thinking about plan to migrate existing codebase to XNA GS 2.0.Biggest issue is probably converting CeGUI.Red Knight, any comments? Link to comment Share on other sites More sharing options...
red knight Posted December 13, 2007 Report Share Posted December 13, 2007 XNA 2.0 has been releasedWe need to start thinking about plan to migrate existing codebase to XNA GS 2.0.Biggest issue is probably converting CeGUI.Red Knight, any comments? Definititely XNA 2.0 is the way to go, a lot of improvements have been done (including hierarchical components so we should take the oportunity to revisit our own implementation of that feature). I agree that as always CeGUI will be the biggest issue, the rest is quite compatible. GreetingsRed Knight Link to comment Share on other sites More sharing options...
SupSuper Posted December 16, 2007 Report Share Posted December 16, 2007 XNA 2.0 doesn't install for me I'm afraid. Link to comment Share on other sites More sharing options...
[dteviot] Posted December 16, 2007 Author Report Share Posted December 16, 2007 XNA 2.0 doesn't install for me I'm afraid. Some more details might help us to aid you. Or you could post on the XNA forums. Link to comment Share on other sites More sharing options...
Darkhomb Posted December 16, 2007 Report Share Posted December 16, 2007 yeah any errors or anything? install worked fine for me Link to comment Share on other sites More sharing options...
SupSuper Posted December 16, 2007 Report Share Posted December 16, 2007 *runs file*http://img253.imageshack.us/img253/1885/xnafailz0rzdy6.png*cries* (and yes I have tried the obvious) Link to comment Share on other sites More sharing options...
[dteviot] Posted December 17, 2007 Author Report Share Posted December 17, 2007 *runs file**cries* (and yes I have tried the obvious)About all I can suggest is post on the XNA forums. Also, so I don't loose it, redist requirements to get XNA 2.0 programs going:http://forums.xna.com/thread/9924.aspx Link to comment Share on other sites More sharing options...
SupSuper Posted March 8, 2008 Report Share Posted March 8, 2008 Just wanted to let you all know I have XNA 2.0 installed, now that I reinstalled Windows. (the one cure to every problem!) Oh and Xenocide seems to work on Vista x64. Link to comment Share on other sites More sharing options...
Darkhomb Posted March 9, 2008 Report Share Posted March 9, 2008 Oh and Xenocide seems to work on Vista x64. Ofcourse it does, thats what I use Link to comment Share on other sites More sharing options...
kafros Posted March 9, 2008 Report Share Posted March 9, 2008 So Xenocide works on XNA 2.0? Not bad It also works on WinXP SP2 x64 Link to comment Share on other sites More sharing options...
Guest Azrael Strife Posted March 9, 2008 Report Share Posted March 9, 2008 Oh and Xenocide seems to work on Vista x64. Ofcourse it does, thats what I use The marines are indeed brave men! Link to comment Share on other sites More sharing options...
[dteviot] Posted March 9, 2008 Author Report Share Posted March 9, 2008 So Xenocide works on XNA 2.0? Not bad No, Xenocide only runs on XNA 1.0 refresh (think Service Pack 1). I was holding off on the migration until SupSuper moved. Now that that's done, I can look at migrating. Probably after we have the 0.4 build release, as that's my focus at the moment. Speaking of SupSuper, how are the new GUI controls going? Also, I note that there's a new Dream, Build, Play competion about to start.Any thoughts about entering Xenocide? At worst, it will be disallowed because:1. There's too many team members.2. It doesn't run on a XBox 3603. It's not finished.4. It's not original. (And is too close to copyright infringement for MS's lawyers.) Link to comment Share on other sites More sharing options...
[Mad] Posted March 9, 2008 Report Share Posted March 9, 2008 Also, I note that there's a new Dream, Build, Play competion about to start.Any thoughts about entering Xenocide? At worst, it will be disallowed because:1. There's too many team members.2. It doesn't run on a XBox 3603. It's not finished.4. It's not original. (And is too close to copyright infringement for MS's lawyers.) Why not - it won't hurt.... Link to comment Share on other sites More sharing options...
Darkhomb Posted March 9, 2008 Report Share Posted March 9, 2008 The marines are indeed brave men! ROFL Link to comment Share on other sites More sharing options...
SupSuper Posted March 11, 2008 Report Share Posted March 11, 2008 (edited) Speaking of SupSuper, how are the new GUI controls going?It's a bit of a mixed bag, since I'm busy with college and the WSX developer is busy with work, so I haven't gotten much to post about. There is support for all the basics. XML skinning, XML layouts, plenty of controls, and WSX is fairly simple to extend for our own purposes. However there's a fair share of bugs in WSX that need to be worked out. We also use Columned Listboxes extensively so we'll need a control for that as well. Edited March 11, 2008 by SupSuper Link to comment Share on other sites More sharing options...
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