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Tanks & Other Combat Vehicles!?


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#1 Zora

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Posted 25 May 2007 - 08:07 AM

Hey..

Something I've thought about for some time now.
Would it be possible to implement vehicles such as tanks?
That is something that I feel that have been missing,
but I don't know if the engine would be able to support it
nor do I know how to create them for the game!

What are you thoughts on this?

/Zora

#2 bamb

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Posted 25 May 2007 - 08:22 AM

I don't think real big thanks where soldiers went inside would fit the small scale tactical nature of X-COM where the maps are at max perhaps 100 meters across.
For small robotic tanks (a bit like original x-com) there is one just created in the unit concepts thread, by Sporb.

#3 Exo2000

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Posted 25 May 2007 - 10:27 AM

HWPs (like the classic X-COM ones) are in the works, apparently.

As for larger vehicles, like bamb says, they would probably be inappropriate for the scale of the maps.
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#4 Popek

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Posted 25 May 2007 - 03:16 PM

40x40 maps with bomber jets and dirtbiiiikes!
yeah, this kind of stuff belongs in other games in my opinion.
it would rob xcom/ufo2k of it's charm of a small squad battle.

you could always stun your guys and have human mules carry them in backpacks :)

#5 Zora

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Posted 26 May 2007 - 12:18 AM

I was kinda thinking more down the lines of those that you see in XCOM / TFTD and this is not just tanks im
thinking about, this could also be the something like the Sectopod, cyberdisc or the reaper though its organic. But other vehicles such as jeeps & trucks and other armored personel carriers, something in the scale of maybe from 2-4x/3-7x.



Zora

#6 Popek

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Posted 26 May 2007 - 01:42 AM

I was kinda thinking more down the lines of those that you see in XCOM / TFTD and this is not just tanks im
thinking about, this could also be the something like the Sectopod, cyberdisc or the reaper though its organic.


yes as previously said HWP style tanks/terror units are in the works.

i wonder if a chrysalid thread is next? :D

j/k

#7 Zora

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Posted 30 May 2007 - 05:00 AM

yes as previously said HWP style tanks/terror units are in the works.

i wonder if a chrysalid thread is next? :D

j/k


Cryssalids would be cool :D and Cryssalids have the ability to turn the other units into temporary
zombies rather than permanent. It could be so cool if the Cryssalid was made into a zombie unit
with the ability to turn other units into zombies, at least humanoids into zombies, hope it makes sense!?

/Zora

#8 jpb

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Posted 11 June 2007 - 04:35 PM

Did anyone thougt about a droid like ED 209 or an AT-ST Walker, woundn't it be nice ?

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Edited by jpb, 11 June 2007 - 04:53 PM.


#9 Exo2000

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Posted 11 June 2007 - 10:43 PM

ED 209 is really more like an HWP/Sectopod (although I'm not sure of it's exact sizing), whereas the AT-ST is an actual vehicle.
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#10 jpb

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Posted 12 June 2007 - 03:49 AM

Yep, the AT-ST should only be used in limited situations like external base defence (base entrance) or outpost defense, sice it possess a great tactical advantage.

#11 Edski

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Posted 24 June 2007 - 04:10 PM

Here's the Coelacanth from TFTD. It's the original gfx, but enhanced it into a better shape and to look more like those fan-made gfx from UFO2K. In other words, its a fan-made graphic based on original TFTD grph... sort of. I don't know if it violates any laws, but if it doesn't, it really could be a good add into the game.

As for the HWP itself, Coelacanth is IMO too much of a codename, as the plain tank was just called "tank" or "HWP" in Xcom 1. That could be a good vehicle for hostile/difficultt terain as the surcafe of the moon, Cydonia or underwater maps, that sort of stuff. Thanks.


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#12 Patrick1994

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Posted 24 June 2007 - 05:05 PM

Im still alive if anybody remembers me i stop posting here cause i moved from XCOM to PSP stuff ever since i got one
altho i think a thread about tanks is already running tanks would be nice but the map would be a bit to small to put them in and they wouldnt be much help 1 rocket or a mine could take one out easyly
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FINISH THE FIGHT 2007
-November 2007-

#13 John Faust

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Posted 26 July 2008 - 07:06 PM

a little less coffee, a little more coherence, please patrick.
I thought I'd pretend I was one of those deaf mutes, or should I?