Jump to content


Photo

Ufo:aftermath Official Chat...


  • Please log in to reply
8 replies to this topic

#1 Slaughter

Slaughter

    Sergeant

  • Forum Members
  • PipPipPip
  • 56 posts

Posted 10 September 2003 - 07:39 AM

EnterTheGame will be hosting the third official UFO:Aftermath chat Thursday September 11th 2003 at 19:00 (GMT +1, CET +0). You can find more information here.

The chat will be with several representatives from ALTAR Interactive (the developer), as well as one or more from Cenega (the publisher).
Greetings from Olav (Staff at StrategyCore, Slaughter)

#2 Guest_Jim69_*

Guest_Jim69_*
  • Guests

Posted 10 September 2003 - 01:56 PM

Heh, maybe u can ask em why they releasing it in England b4 ne where else :naughty: Not that I am complaining, I got it on preorder so it should be here in a couple of weeks :happybanana:

#3 Slaughter

Slaughter

    Sergeant

  • Forum Members
  • PipPipPip
  • 56 posts

Posted 11 September 2003 - 09:56 AM

I'll try to get it in. The chat starts in an hour!
Greetings from Olav (Staff at StrategyCore, Slaughter)

#4 Guest_Jim69_*

Guest_Jim69_*
  • Guests

Posted 11 September 2003 - 11:16 AM

Ask em some questions like why there is no destruction of landscape as well, I'd like 2 know why they left it out

#5 Slaughter

Slaughter

    Sergeant

  • Forum Members
  • PipPipPip
  • 56 posts

Posted 11 September 2003 - 06:46 PM

http://ufoaftermath....c=chat&p=110903

Read the transcript there... :)
Greetings from Olav (Staff at StrategyCore, Slaughter)

#6 Micah

Micah

    Colonel

  • [[Administrators]]
  • PipPipPipPipPip
  • 2,290 posts

Posted 11 September 2003 - 08:02 PM

Well, there we go:

[9-11]Nikua: Is there deformable terrain? Can you make craters or mow down trees as well?
[9-11]Martin_ALTAR: You must make the difference between the terrain and the objects. Terrain is not destructible (no craters), while many objects are. Not trees, though. But you can destroy hedges and fences and stuff like this.

#7 Guest_Jim69_*

Guest_Jim69_*
  • Guests

Posted 11 September 2003 - 08:04 PM

Glad I got it on pre-order, can't wait now :) I think we should shamelessly steal some of their best idea's personally gives us a nice oppotunity to see what works and what doesn't. I'm not too keen on their base ideas personally but their catering for low spec computers is nice 2 see.

#8 mike[F]

mike[F]

    Squaddie

  • Forum Members
  • PipPip
  • 8 posts

Posted 16 September 2003 - 05:21 AM

There's a UFO:AM channel on GamesNET which has one of the devteam idling in it

irc://irc.gamesnet.net/ufo.am (#UFO.AM on irc.gamesnet.net)

Mike

#9 Cpl. Facehugger

Cpl. Facehugger

    Creative Text Department

  • Xenocide Inactive
  • 3,749 posts

Posted 16 September 2003 - 12:43 PM

Im not sure that I like some of their models. Specifically the giant dog monster, and the thing that looks like a big leech stuck on someone's back.

Other than that, it looks really fun.
I'm only partially inactive. :P I can still be reached at cpl.facehugger@gmail.com, and via PM. Preferably the former.

*Coming back? Avast! Facehugger, finish your assignments!*

Posted Image