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#1151 SupSuper

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Posted 15 August 2004 - 04:27 PM

T12.1: X-Com

waywreth goes up the lift and ZAP!, he goes unconscious. mamutas thinks twice before going up that lift. on one hand, he could go and get zapped. on the other hand, the alien could've wasted all his TUs and thus be an easy kill. hmmm...

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#1152 SupSuper

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Posted 15 August 2004 - 04:40 PM

T12.2: X-Com

Trevelyan spots a sectoid outside the UFO and zaps him :)

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#1153 SupSuper

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Posted 15 August 2004 - 04:45 PM

mamutas decides to just wait at the bottom of the lift.

T12: Alien

A sectoid moves on the second floor.
Extralucas panicked.

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#1154 SupSuper

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Posted 15 August 2004 - 04:49 PM

T13: X-Com

Danny252 and centurion explore the third floor.
The sectoid on the lift to the second floor still hasn't left his post (mamutas can spot him). Now, he could fire at the sectoid from down here, but having an autocannon, he might kill poor waywreth. Gah, decisions, decisions!

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#1155 SupSuper

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Posted 15 August 2004 - 05:52 PM

T13: X-Com

mamutas fires at the sectoid on the lift or else no1 is getting through. Unfortunately, waywreth dies in the process (so much for the Colonel of Skyranger-3) :P

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#1156 SupSuper

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Posted 15 August 2004 - 06:02 PM

T14: X-Com

what the? a heavy plasma just popped up next to ATeX. LOL, it seems a sectoid panicked right next to him, he just didn't see him.
so... ATeX zaps said sectoid ^_^

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#1157 SupSuper

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Posted 15 August 2004 - 06:18 PM

T14.1: X-Com

Danny252 spots two sectoids on the third floor. He goes for the kill... he shoots... HE SCORES! A perfect double kill by Danny252! Those sectoids didn't stand a chance!

hmmm... i've been watching too many soccer reports :P

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#1158 SupSuper

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Posted 15 August 2004 - 06:29 PM

T15: X-Com

And ATeX kills the last alien, thus finally ending this mission for good :)

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#1159 SupSuper

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Posted 15 August 2004 - 06:36 PM

M31: Stats

Soldiers Killed
- waywreth

Promotions
- ATeX (Sergeant)
- XcomVic (Colonel)
- Jenny (Captain)

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#1160 Blehm 98

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Posted 16 August 2004 - 09:32 AM

oh good, maybe i'll be a colonel now!
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#1161 SupSuper

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Posted 16 August 2004 - 06:30 PM

we just got a small ufo crash site, which... well, wasn't really worth reporting. it was pretty short and easy, Skyranger-1 vs. Crashed Large Scout with Sectoids.

to sum it up, stewart killed a sectoid (outside) with a rocket, puasonen killed another one (also outside) with his autocannon, Vaaish took one down (inside ufo) with his heavy plasma (it was pretty easy, ufo had hole in middle and soldiers have flying suits), Robo Dojo took down the last 3 sectoids (inside ufo) with his auto cannon. 4 turns in total. booooooooring.

here's mission stats. i, being the host of the game, get promoted for not doing bloody anything :P :LOL:

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#1162 SupSuper

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Posted 16 August 2004 - 06:53 PM

ALERT! WARNING! ALERT! WARNING!

research on the Blaster Launcher HAS JUST BEEN COMPLETED! :D :party:
ppl please keep Commander Tommy away from the stores at all costs! ;)

New Research Topics: Fusion Missile
Now Researching: New Fighter Craft

anyways, ppl listen up. we've only got 6 blaster launchers. you know what that means? that means there's only 6 available for you to get. so what are you waiting for? don't just stay there reading this. grab your mouse and post now! first come first serve. this is a limited offer, post now before the stock runs out! go! now!

Please request a blaster launcher on the General Stores. If you request here the post will be moved to the General Stores. This offer only applies to SKYRANGER-1 and SKYRANGER-2 as the base housing the other Skyrangers doesn't have any Blaster Launchers nor storage space for some to be transfered. You can "pre-order" Blaster Launchers since more will be manufactured when the new workshop comes online. This applies to all Skyrangers.

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#1163 SupSuper

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Posted 17 August 2004 - 01:35 PM

*bump*
doesn't ANYONE want a Blaster Launcher? come on people, we've got a large ufo coming, we need to make use of those babies ^_^

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#1164 Robo Dojo 58

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Posted 18 August 2004 - 05:58 AM

Sir Crashalot and Danny252 also died on the sectoid supply mission. Thanks to me, of course. :D
Also, I why do I have an autocannon? I'd rather have a heavy cannon, or the RL I love so much. :wub: There's no way I'd ask for a Blaster Launcher, considering my "awesome" PSI potential.
I wonder if my short tenure as commander switched the weapons around... that'd suck.
Posted Image Haha! I'm now the Supreme Commander of X-COM. Time to kiss Earth goodbye.

My first order of business: Homeless people make cheap rookies, and are great at opening UFO doors. Heck, they're so cheap, I'm going to replace all personel with them!
Secondly: This organisation takes too much money to run. Weapon shipments will come from Siberia from now on. Costly maintenance is to be cut on all facilities. That includes venting.
Thirdly: We have a new colonel. His name is Facehugger, he loves aliens, and I want you all to treat him with respect.
Lastly: I'll be in my condo on an undisclosed island, if you need me. Good day.

FMIX-The General Stores

#1165 SupSuper

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Posted 18 August 2004 - 07:16 AM

Sir Crashalot and Danny252 also died on the sectoid supply mission. Thanks to me, of course. :D
Also, I why do I have an autocannon? I'd rather have a heavy cannon, or the RL I love so much. :wub: There's no way I'd ask for a Blaster Launcher, considering my "awesome" PSI potential.
I wonder if my short tenure as commander switched the weapons around... that'd suck.

<{POST_SNAPBACK}>

well, i have to manually equip all of you with the proper equipment on the beginning of each mission, but on that small crash site... i just couldn't be bothered, so you got whatever you got auto-equipped with :P
thanks for reminding me of your losses. odd, they're still in the soldiers list with their old ranks :wacko:

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#1166 Blehm 98

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Posted 18 August 2004 - 08:26 AM

Well, just wait until you find the etherial large scout, adn one mind controls Robo and he killed all but 2 of the soldiers in the skyranger :D
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#1167 The Master Maniac

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Posted 28 August 2004 - 03:58 PM

Don't worry--soon I'll be the one getting mind-controlled by those nasty fellows, it seems...

#1168 floater medic

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Posted 01 September 2004 - 12:00 PM

i havent really been following <slaps own wrist> but is jeeves or floater medic or whatever i ask for him to be called still alive cos i hevent heard from him for ages


oh and btw blehm i sent the save game again and u havent got it so its not my fault

i deleteted it.... that was my fault , oh well ill live
i have a life now and actually broke my x-com addiction heres the cure.........SEX!!!!!!!!!!!!!!

donkey holy if-you-see-Kaying shuckeroonies
-WHEN THERES A WILL THERES A WAY WHEN THERES A WHIP THERES A GAY-
-STICKS AND STONES MAY BREAK MY BONES BUT WHIPS AND CHAINS EXITE ME-
-MOTHER ALWAYS SAID LIFE IS LIKE A BOX OF EGGS......STUPID COW-

"a plastyc bag??? we cent tayk a plastyc bag if it hasen` got a speshel mark! doos eet hev a speshel mark????? oo it dont hev a speshel mark!!!!! we cent tek that eet cud strngle a lil kiddie that cud!!!!!!!"

#1169 The Master Maniac

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Posted 01 September 2004 - 12:28 PM

I'll get to translating that last message immediately.

Er, okay--maybe it's a lost cause...

#1170 SupSuper

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Posted 04 September 2004 - 11:04 AM

i havent really been following <slaps own wrist> but is jeeves or floater medic or whatever i ask for him to be called still alive cos i hevent heard from him for ages

<{POST_SNAPBACK}>

he's still alive :)

anyways, back to business. a large ufo was detected. but it disappeared in thin air a while later, just like that. within sensor range of Xcom Website and everything... it's weird :wacko:

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#1171 centurion

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Posted 04 September 2004 - 11:06 AM

So it had already done its dirty work and we haven't picked it up in time :cussing:
Endure; in enduring, grow strong.
- Dak'kon

Help us getting Civ2 code: http://forums.civfan...p...age=1&pp=20 !

#1172 SupSuper

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Posted 04 September 2004 - 11:23 AM

hmmm... something seems to have completely scrambled soldier names and crafts they're assigned to which is, well... pretty weird. see the screenshots for yourself.
so... i'll try to get this fixed so i can get on with the game :)

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#1173 SupSuper

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Posted 04 September 2004 - 11:29 AM

hmmm, i found a backup of the soldier.dat file which is actually correct, so it must've been a failure when editing soldier's names with CWXCED. luckily the program makes backups :)

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#1174 SupSuper

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Posted 04 September 2004 - 12:22 PM

more soldiers arriving...

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#1175 SupSuper

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Posted 04 September 2004 - 12:25 PM

and more...

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#1176 SupSuper

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Posted 04 September 2004 - 12:36 PM

something fishy's going on.
after lots of completely inactive days, another large ufo pops out of nowhere, with a very high altitude, lands in some seconds and disappears little after. and no ufo can be THAT FAST in the 5 Secs setting :blink:

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#1177 SupSuper

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Posted 04 September 2004 - 12:39 PM

last batch of soldiers for now

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#1178 SupSuper

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Posted 04 September 2004 - 12:58 PM

another large ufo was detected and... guess what. it disappeared!!! have the aliens developed some cloaking technology?!?
on the good side, a small ufo was detected and it actually landed, so skyranger-1 has been sent to investigate :)

edit: forgot screenshot

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Edited by SupSuper, 04 September 2004 - 01:06 PM.

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#1179 SupSuper

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Posted 04 September 2004 - 01:25 PM

M33: Crash Site UFO-80

Craft: Skyranger-1
Time: Nighttime. No flares available :(
Terrain: Farm.
General Equipment: Heavy Plasmas, Flying Suits.
UFO Size: Small (Large Scout).
Alien Race: Ethereals.
Additional Info: miceless has got a Blaster Launcher ^_^

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#1180 SupSuper

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Posted 04 September 2004 - 01:42 PM

T1: X-Com

- Alright, we're here. Micah, Puasonen, you head up west towards the UFO. miceless, Vaaish, you check those barns on the east. And remember, don't let those ethereals get into your mind.
- Roger.

T2: X-Com

- stewart, Robo Dojo, you head to the barns north-west.
- Affirmative.

Puasonen - (thinks) Hmmm... I don't want to go into the UFO.
*pushes Micah through UFO door*
Micah - HEY!
Puasonen - *whistles*

T2: Alien

Puasonen is under alien control and fires at stewart from the top of the UFO, but misses. Don't like stewart, eh? :P

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#1181 SupSuper

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Posted 04 September 2004 - 01:52 PM

T3: X-Com

Micah - Well, might as well look for aliens. There's one!
*COMBAT*
Micah fires a shot and hits.
Ethereal fires a shot and misses.
Micah fires a shot and kills.

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#1182 SupSuper

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Posted 04 September 2004 - 02:02 PM

T3: Alien

Puasonen is again mind-controlled. Micah is psied.

T4: X-Com

Micah - Ok, time to move.
*opens door*
*two plasma shots miss him*
Micah - Wow, another ethereal. Better hide.

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#1183 SupSuper

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Posted 04 September 2004 - 02:05 PM

T4: Alien

Micah goes berserk and dances, Vaaish panicks and drops his weapons.

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#1184 SupSuper

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Posted 04 September 2004 - 02:27 PM

T5: X-Com

miceless uses his blaster to blow a hole in the UFO ceiling so that Puasonen enters through it.

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#1185 SupSuper

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Posted 04 September 2004 - 02:33 PM

T5: Alien

Puasonen and Vaaish panic.

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#1186 SupSuper

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Posted 04 September 2004 - 02:41 PM

T6: X-Com

Micah gets hit by two direct plasma shots and doesn't get a bit of damage! After checking, the shots came from two ethereals -_-

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#1187 SupSuper

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Posted 04 September 2004 - 02:48 PM

T6.1: X-Com

Micah tries to fire but the second ethereal beats him to it, stunning everyone :LOL:

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#1188 SupSuper

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Posted 04 September 2004 - 02:53 PM

T6.2: X-Com

Robo Dojo spots the (hopefully last) etherial floating around :P

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Edited by SupSuper, 04 September 2004 - 02:56 PM.

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#1189 SupSuper

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Posted 04 September 2004 - 03:08 PM

T6: Alien

Robo Dojo is psied, goes berserk and kills the last ethereal! :LOL:

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#1190 SupSuper

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Posted 04 September 2004 - 03:19 PM

M33: Stats

Soldiers Lost:
NONE! :D

Soldiers Promoted:
- Stewart (Captain)
- centurion (Sergeant)
- Whitewashed (Sergeant)

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#1191 SupSuper

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Posted 04 September 2004 - 03:48 PM

new workshop online :)

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#1192 SupSuper

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Posted 04 September 2004 - 04:20 PM

Latest Medical Report:
(people in hospital)

SupSuper - 10 days
Deathskull - 26 days

oh, and i've updated the stats :)
you can see them here

Edited by SupSuper, 04 September 2004 - 04:21 PM.

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#1193 Snakeman

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Posted 04 September 2004 - 09:21 PM

Cool I been hired :) Stats not too shabby for a rookie

Guess while I wait for an assignment, I'll be busy trying to make some of the female scientists and engineers late to work *wink wink nudge nudge* "Say no more!"

#1194 Exo2000

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Posted 05 September 2004 - 10:36 AM

:rolleyes:

When do I get to shoot stuff? ^_^
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#1195 SupSuper

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Posted 05 September 2004 - 11:05 AM

:rolleyes:

When do I get to shoot stuff? ^_^

<{POST_SNAPBACK}>

when the new hangar's built :)

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#1196 Admiral Harkov

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Posted 05 September 2004 - 11:29 AM

When Han Harkov arrives to the main base of X-COM, his jaw drops to the floor. "WOW! This is like living in a space port, prepared to take command of one Star Destroyer. I feel at home!!!"

#1197 Exo2000

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Posted 05 September 2004 - 11:36 AM

Ok, how long'll that be?
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#1198 SupSuper

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Posted 07 September 2004 - 02:25 PM

Ok, how long'll that be?

<{POST_SNAPBACK}>

14 days, x-com time.

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#1199 The Master Maniac

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Posted 07 September 2004 - 08:30 PM

Hmm. Well, I guess our guys'll be on guard duty until then.

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Posted 07 September 2004 - 09:23 PM

I want to shoot stuff <_<