_h2o_ Posted February 27, 2010 Report Share Posted February 27, 2010 (edited) X-COM: OriginWork in progress. New game in development! http://selerok.users.photofile.ru/photo/selerok/96359502/115614375.jpg Based on X-COM: UFO Defense (UFO: Enemy Unknown)Reconstruction on a 3D-engine with new elements.It is not just full-remake of old game, it is more like game in x-com universe with main game-play elements. First and Main:Game is developing as free project by small team of fans on UDK (Unreal Engine 3). if some one has any skills and wants to contribute or be a part of dev.team, please contact me here or with my contacts listed below My contacts:icq#311017666 (i prefer it, so it works all european day-time)msn#[email protected]skype#i.v.gusev Our forum:http://forum.xcomorigin.com Already done: GEO-mode:Not many done, because main point is tactics modeMade:- Rotating camera around Earth- Simple solar system with sun, earth, space, lensflare - Time changing Tactics mode: Tactics mode now has pre-alpha state.Made:- isometric camera- camera controlled with WASD and mouse.- virtual grid, stick objects to grid- random creatures location- creatures movement with mouse- basic random map generation with random location of ships, houses, ufos etc.. etc..- simple AI- characteristics system of creatures- many effects- Time Units system: all creatures uses TU in all actions- simplest turn-based mode- other stuffs In progress:- weapon models- creatures models- ships- web-site Soon will be done:- user interface and menus- smart AI- extended map generator All Videos: http://www.youtube.com/user/H2OXCOM Old tactics videos: New videos: Interceptors flight Time managment Base construction Screenshots: Earthhttp://selerok.users.photofile.ru/photo/selerok/96359502/xlarge/115614381.jpghttp://selerok.users.photofile.ru/photo/selerok/96359502/xlarge/115614388.jpg Weaponshttp://a.imageshack.us/img822/7668/renderriflemodel1l.jpghttp://a.imageshack.us/img163/9995/renderpistolremodelled1.jpg Soldiershttp://a.imageshack.us/img696/7008/rendersoldierrecrut.jpghttp://a.imageshack.us/img685/3065/rendersoldierlight.jpg Alienshttp://a.imageshack.us/img411/3666/rendersectoidmat.jpghttp://a.imageshack.us/img812/4742/renderalienhigh1.jpg Edited September 20, 2010 by _h2o_ Link to comment Share on other sites More sharing options...
_h2o_ Posted February 28, 2010 Author Report Share Posted February 28, 2010 Moderators, please, can you move this thread to the main forum from sub-forum of x-com? Link to comment Share on other sites More sharing options...
MiniMacker Posted February 28, 2010 Report Share Posted February 28, 2010 Oh my god.That looks beautiful! Right now, I sort of wish I had taken that 3D Modelling class. *sigh* If you need any writers or grammatical controllers, I could be of help. ...or any other task that the tiny player can perform. Link to comment Share on other sites More sharing options...
_h2o_ Posted February 28, 2010 Author Report Share Posted February 28, 2010 Oh my god.That looks beautiful! Right now, I sort of wish I had taken that 3D Modelling class. *sigh* If you need any writers or grammatical controllers, I could be of help. ...or any other task that the tiny player can perform. thanx, appreciate any help i can to have Link to comment Share on other sites More sharing options...
Valken Posted March 1, 2010 Report Share Posted March 1, 2010 Oh my god.That looks beautiful! Right now, I sort of wish I had taken that 3D Modelling class. *sigh* If you need any writers or grammatical controllers, I could be of help. ...or any other task that the tiny player can perform. thanx, appreciate any help i can to have Really good alpha progress from the videos. You should post your game on moddb.com and then recruit from there. Tons of amatuer game developers there. But keep us X-Com fans updated here also. Link to comment Share on other sites More sharing options...
Guest Azrael Strife Posted March 4, 2010 Report Share Posted March 4, 2010 Don't forget to keep us posted of your progress as well Link to comment Share on other sites More sharing options...
_h2o_ Posted March 4, 2010 Author Report Share Posted March 4, 2010 Azrael Strifehow can i keep YOU? you will get info from here? Link to comment Share on other sites More sharing options...
kafros Posted March 5, 2010 Report Share Posted March 5, 2010 I guess he means you could also post there . Strategy Core is an oasis/portal for this kind of games Link to comment Share on other sites More sharing options...
Guest Azrael Strife Posted March 5, 2010 Report Share Posted March 5, 2010 Azrael Strifehow can i keep YOU? you will get info from here?Just drop by the forums, either create a thread or just shoot me a PM there (same username), we like to keep a tab on x-com projects and can make news post to be shown on the main page when you achieve significant progress I visit these forums from time to time, but not too often and I tend to skip a lot of threads as there are too many news when I show up, so I may miss your updates. Best of luck. Link to comment Share on other sites More sharing options...
_h2o_ Posted March 6, 2010 Author Report Share Posted March 6, 2010 thanx Link to comment Share on other sites More sharing options...
_h2o_ Posted June 6, 2010 Author Report Share Posted June 6, 2010 first post updated Link to comment Share on other sites More sharing options...
_h2o_ Posted June 7, 2010 Author Report Share Posted June 7, 2010 why no one from here do not want to participate in this project?are all of you not believe in success ? Link to comment Share on other sites More sharing options...
MiniMacker Posted June 8, 2010 Report Share Posted June 8, 2010 Heh, well... It's just that there are so many x-com remakes or spiritual successors around that are all only half-finished. Link to comment Share on other sites More sharing options...
gu35s Posted July 2, 2010 Report Share Posted July 2, 2010 yeah. please dont let this be another of THAT. it looks really nice. more updates. Link to comment Share on other sites More sharing options...
gu35s Posted July 3, 2010 Report Share Posted July 3, 2010 (edited) after seeing the vid, I suggest to do things a bit differently. I have always dislike the way autoshots are shown. suggestion one: maybe you could make it so before the camera move, the unit would shoot multiple times (3x) and camera moves quickly to the target (if target is not on the same screen) and see whether the ammo hit or missed. suggestion two: a VERY different view idea is to show a PiP (Picture-in-Picture) for each ammo. basically, if the ammo went off screen, floating panels would appear showing the ammos travel while the main screen will stay centered on the unit. panels should only appear in autoshots and not when panicked (unless the ammo hit a unit). anymore updates? screen caps? Edited July 31, 2010 by gu35s Link to comment Share on other sites More sharing options...
_h2o_ Posted July 21, 2010 Author Report Share Posted July 21, 2010 gu35s thanx for support updates will be soon when we will add some content and will complete some new things we almost done. Link to comment Share on other sites More sharing options...
Celatoid Posted July 26, 2010 Report Share Posted July 26, 2010 Hey guys... I am an experienced 3d artist and i would like to contribute. If anyone could post any advice what's needed the most ( models , textures, UVLayouts) I will gladly try to make it happen.I would really appreciate any hint how can I best serve the idea of the project. Link to comment Share on other sites More sharing options...
_h2o_ Posted July 28, 2010 Author Report Share Posted July 28, 2010 (edited) Celatoid thanx, i need to contact you. skype? icq? msn?i was updated first post for my contacts also we are looking for:UDK programmer (or any programmer which will learn Uscript(we will help)) Edited July 29, 2010 by _h2o_ Link to comment Share on other sites More sharing options...
misiek Posted July 31, 2010 Report Share Posted July 31, 2010 I have another idea where you could look for UDK programmers. You could add your game (with information about recruiting) to www.indiedb.com database. There are many udk projects there:http://www.indiedb.com/engines/unreal-development-kit/games So there should be people knowing udk. There is also recruiting forum:http://www.indiedb.com/forum/board/recruiting-resumes Link to comment Share on other sites More sharing options...
_h2o_ Posted July 31, 2010 Author Report Share Posted July 31, 2010 misiek thanx.. i will do it. Link to comment Share on other sites More sharing options...
_h2o_ Posted August 10, 2010 Author Report Share Posted August 10, 2010 (edited) also we are looking for new game-designer.here is many people with "creative text department", i dont know what it means but i think it is some like writer or game-designer, so if some one from xenocide wants to.. it would be great. but that someone should be 1. with experience 2. be not stupid guy who thinking he is a god.. this message is doubled in another thread.. (because there more activity from xenocide members) also we need animator Edited August 11, 2010 by _h2o_ Link to comment Share on other sites More sharing options...
_h2o_ Posted September 6, 2010 Author Report Share Posted September 6, 2010 1st post is updated Link to comment Share on other sites More sharing options...
_h2o_ Posted September 20, 2010 Author Report Share Posted September 20, 2010 Now we have our forum:http://forum.xcomorigin.com Link to comment Share on other sites More sharing options...
jpb Posted September 22, 2010 Report Share Posted September 22, 2010 Just checked the videos you posted on youtube, very nice work you got there. Check this post: http://www.xcomufo.com/forums/index.php?showtopic=242034924 to see if some ideas i have quoted could be useful in your project. Link to comment Share on other sites More sharing options...
_h2o_ Posted December 18, 2010 Author Report Share Posted December 18, 2010 we still are looking for programmers!! also we need an Action script programmer who knows flash! Link to comment Share on other sites More sharing options...
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