
It's not a straight XCOM clone, it's an open world realtime strategy (so Apocalypse-y) with world exploration and survival mechanics called Isomer (link to IndieDB page). You also command alien troops landing on different worlds rather than humans which is traditional in XCOM games. This is a game I've been coding for some months and my decades long love of XCOM has greatly shaped a lot of the unit management and combat mechanics.
I really hope you guys like it!
