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XCOMUFO & Xenocide

Chrysalids Added


nachtwolf

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Yeah, you heard it right, check it out!

 

http://ufo2000.sourceforge.net/

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Anyway, I checked the latest update out and can't seem to find the Chrysalids on the list or is it just me? :unsure:

 

Check the date on this post....it contains a secret password to unlock the Chrysalids on the game....

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Guest Azrael

You cruel, evil people.

 

I'm the most evil person here. :P

 

Anyway, I checked the latest update out and can't seem to find the Chrysalids on the list or is it just me? :unsure:

Suuuuuuuure, mr. I-want-to-hug-an-Alien :laugh:

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Hard to tell actually.

 

But the prank might just give you a good idea on what is planned. I'm serious if I say Chrysalids WILL be added. And I'm of the "better sooner than later" type.

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Hard to tell actually.

 

But the prank might just give you a good idea on what is planned. I'm serious if I say Chrysalids WILL be added. And I'm of the "better sooner than later" type.

 

I bet this idea has been tried, the medikit can't be done as a knife with negative damage? (i didn't check the april fools update)

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Hard to tell actually.

 

But the prank might just give you a good idea on what is planned. I'm serious if I say Chrysalids WILL be added. And I'm of the "better sooner than later" type.

 

I bet this idea has been tried, the medikit can't be done as a knife with negative damage? (i didn't check the april fools update)

 

it would work except you could just keep healing a unit till the game crash's. which it does alot when this method is used.

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I bet this idea has been tried, the medikit can't be done as a knife with negative damage? (i didn't check the april fools update)

 

As sporb mentioned, things get quite trippy once you go over the max health of a soldier. We can hardly go without making a specific option.

Edited by nachtwolf
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I bet this idea has been tried, the medikit can't be done as a knife with negative damage? (i didn't check the april fools update)

 

As sporb mentioned, things get quite trippy once you go over the max health of a soldier. We can hardly go without making a specific option.

 

And lemme guess that melee weapons can't have clips like the throwaway rocket launcher... It'd of course be usable in games where people agreed to use it only on badly wounded soldiers and it had a non-huge effect on health.

Yah, ugly hacks...

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Hard to tell actually.

 

But the prank might just give you a good idea on what is planned. I'm serious if I say Chrysalids WILL be added. And I'm of the "better sooner than later" type.

 

Only if? Not when? :P

 

And lemme guess that melee weapons can't have clips like the throwaway rocket launcher... It'd of course be usable in games where people agreed to use it only on badly wounded soldiers and it had a non-huge effect on health.

Yah, ugly hacks...

 

I think melee weapons right now are just guns with extremely short range and a different firing command with no chance of missing. So they could probably have an ammunition limit. :P

 

Oh, and by the way? It's "magazine", not "clip". <_>

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  • 2 weeks later...
the website states (Prank is compatible with 0.7.1071) but this is not the case. At least not if the 1079 version player is taking the first turn

 

Also one can't cross-watch replays.

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