Warface Posted March 25, 2012 Report Share Posted March 25, 2012 I have a COMPLETE cheat-free Superhuman mode saved game with 8 specialized bases, 28 Avengers, dozens of psionics, mountains of blaster bombs, HWPs, etc. I only use Seb's loader for the rearranged starting base, the TFTD/PSX doors, and things like extra smoke and stats on loadout. All that is left to do is use the scientists in the laboratory to research Cydonia. I also have nearly $400 million and can't spend the money fast enough, even when I nuke entire ships on raids and keep only the elerium. I have around $2 million from supply ship loot after destroying power sources and navigation (but not all alien gear). Funding is irrelevant. I have to make meaningless purchases or scrap HWPs to make my money go down. I know I could start over; I've done it numerous times. I keep this game specifically for its 1337ness. My question is this: Will my cash value eventually roll over to zero or negative due to old coding? Link to comment Share on other sites More sharing options...
[NKF] Posted March 26, 2012 Report Share Posted March 26, 2012 Yes, it will roll over. I forget how many bits are used to store money, but assuming a signed double integer (32-bits), it will probably roll over from $2,147,483,647-ish to $-2,147,483,646-ish, and vice versa. - NKF Link to comment Share on other sites More sharing options...
yarrow Posted March 28, 2012 Report Share Posted March 28, 2012 to be exact max for signed integer ( 32 bits ) is:7F FF FF FF use windows calculator and input this number in a hex 'mode'than change back to decimal .... yes its over 2 bilions details can be found there:http://ufopaedia.org/index.php?title=LIGLOB.DAT yarrow Link to comment Share on other sites More sharing options...
Warface Posted April 4, 2012 Author Report Share Posted April 4, 2012 Thanks. U gyez R ossm Link to comment Share on other sites More sharing options...
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