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XCOMUFO & Xenocide

That's Sorta Weird


Blehm 98

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Yup, it is...

Might be an artistic gimmick, or an easter egg, I dunno :huh:

an easter egg would be rather unlikely, it was very easy to spot, if you had a computer it was supposed to run on.

TFTD has the same explosion when on land, underwater I didn't think it resembled a skull, but who knows :)

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Well, I did notice that the game definitely tried to shoot for the more "modern-day Japanimat-ed comic book" style, while the second emulated your standard, campy 40's-era horror movie. I imagine the skull-shaped explosion was just an artistic articulation, made to accent the fact that "hey, it's a freaking explosion." The skull shape is way too well-defined to not have been intentional.

 

Actually, I just learned of this not too long ago. Usually, when an explosion occurs on my computer, all you manage to see is a brief flash because the pixel animation pretty much zips by. But on one instance, the game briefly slowed down when a grenade went off, leaving me saying "whoa--what the?"

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I'm deathly afraid of blaster bomb launchers now. Every time I try to use one, I wind up wasting my own men in some incredible fashion. I think it's best for someone as impatient as myself to keep a fair distance from high explosives.
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Geez, it's my favorite weapon!! :LOL:

I'd use it all teh time if it were'nt for the expensive amno!

But I always use 2 or 5 when I'm on a battleship/base assault, because I know there's some amno lying around... :D

 

you just have to be carefull about your waypoints is all, and when in doubt, SAVE...

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Ah, unfortunately I'm one of those guys that's just too arrogant to save in-mission. Okay, either that or I'm too afraid to do so (everything likes to go fubar in a battlescape save, usually). So there's no instant resuscitation should Sgt. Schlappy wind up smacking a tree in front of his face. :)

 

Quite funny, anyway. Er, once you look past the fact that you have to hire green rookies as replacements...

Edited by The Master Maniac
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I save in battlescape simply cause I take too long with my missions to come back to it later. If I've been especially good with the MC'ing during my missions as an example. I try to be sure to get out with the important dudes and only smoke the soldiers.
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Oh, I always save once or twice aturn, it turned out as a reflex for me...

Of course, it takes only a second, while on my antique 486, it took litterally 10 times as long, so THEN it was a nuisance... Now I can't stop saving since it takes so little time :D

(oh and I ALWAYS save when launching blaster bombs, it's too damn frustrating to miss because of a bug...)

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There's anouther thread about this.  Let's see how long it takes J'ordos to find and post the link.  aaaaaaand go.

here ya go: http://www.xcomufo.com/forums/index.php?showtopic=80 , unfortunately, I was at school :)

(not really about saving, but about reloading, but that's the same more or less)

 

Noticed there are a lot of threads that are going offtopic-but-still-about-xcom, hey rustedsoul, how about we extend that xcom2 cleanup to the entire xcom games? :)

Edited by j'ordos
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There's anouther thread about this.  Let's see how long it takes J'ordos to find and post the link.  aaaaaaand go.

here ya go: http://www.xcomufo.com/forums/index.php?showtopic=80 , unfortunately, I was at school :)

(not really about saving, but about reloading, but that's the same more or less)

 

Noticed there are a lot of threads that are going offtopic-but-still-about-xcom, hey rustedsoul, how about we extend that xcom2 cleanup to the entire xcom games? :)

Jeez, 8 minutes, not bad Jordos!! :master: :beer: :happybanana:

 

Cleanup!! :o

 

Why would we need cleanup?? :hammer:

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Not the one I was thinking of J; you must be getting old. Here's a hint it has pictures and a "did you ever notice /this/ in the explosions comment".

 

All right, second chance aaaaand go!

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Yep, as I said, it'S a feature, not a bug, so it must be for artistic expression since it's far too clear to be random...

 

(here, are you happy? I'm all SOOOO back on topic now O:) )

(Plus I got to post another angel... oh and here's a banana too: :happybanana:

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Honestly? No. Theologically? Er--edited for fear of being deemed "unpatriotic" and featured on Oprah.

 

Uh, back on topic... Hmm, explosions, explosions. Did I mention that I literally blew up my microwave once? I didn't see a laughing skull appear out of the chaos, but it was close... Anyways, can anybody else spot any other weird "easter eggs" like this? I'm sure that there's at least more than one...

Edited by The Master Maniac
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Yeah *sigh* patriotism... the kind of fanaticism that's called "Patriotic" by one, yet "Terrorist" by the other...

Some people somehow don't choke on their own contradictions...

 

Er... Re: explosions, I'm sure there is, but this one goes with the kind of drawing there is in this game...

^_^

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Not the one I was thinking of J; you must be getting old.  Here's a hint it has pictures and a "did you ever notice /this/ in the explosions comment".

 

All right, second chance aaaaand go!

 

I think you're on about this thread : http://www.xcomufo.com/forums/index.php?sh...41, but since it is now in the alien containment for some reason... Anyway, I thought you were talking about the saving&loading :)

Edited by j'ordos
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I guess it was a Doom-era thing or something. Apparently, the fad hadn't died down by the third installment, as the Commander insignia returns with a slightly less artistic flair. Guess there could have been some kind of philsophical significence in throwing a skull design at everything...

 

I've noticed, though, that the X-Com games are absolutely full of little easter eggs like that. Like I've mentioned in the X-Com 3 forum, you'll sometimes find a hand grenade stuffed in the luggage department in Transtellar (think intergalatic airlines). Just little things the designers wanted to have a little chuckle about, I guess.

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Wait--the motion tracker, the minimap, all of them have skull insignias, too. Weird, huh? I guess the logic was "skulls = cool" or something...

Yeah, what kind of freak was lurking in the microproses x-com development crew? :blink:

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Hmm, and apparently the resultant explosion reflects that. I was thinking more of it being an artistic nod in the direction of skulls representing humanity as a whole. Bleh, don't ask how I came to that. Merely a wandering thought. Perhaps just a simple, pedestrian gimmick, I guess. But hey, it really does add to the game somewhat. Every game should have a kind of motif to it, if you will. Makes the experience that much more memorable.
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