You know how X-Corps gets their research from ANY military and civilian research center right, well some of this could be accessed, but I bet the American government doesn't really want X-Corps to access to the really secret Government files back down in Area 51...
So what I propose is that the Governments stick their nose into X-Corps' business in alien physiology and downed alien craft. It all starts when either a UFO has been downed but has been left alone on the turf for too long.. in which the army's special forces takes it into their own hands.. and ships it to a quiet research base, or when a Terror site is ignored, and the government kill the aliens and recover the items.. or anything you can really think of if X-Corps can't get off their backside.
1) Do it for power, making their country have big secrets (and an advantage over others).
2) Respectable trading with the X-Commander.
After a while, if you had left the ufos and aliens to their own tricks, a secret government agent will approach you, and tell you of a new project they have made that could interest you.. the cost? Oh a friendly trade of your research for theirs seems fair, or lets say an order of 200 Plasma Rifles, or a tonload of Xenium.
Lets say the government made an anti-alien toxin, like a gas that kills any aliens it breaths, and they would offer it for you for, oh... only your Alien Alloys tech. You can either accept or turn them away. Accepting this enables more shady research with the government (and an increase in respect) or turn them away.
The government will then try to research other branches of alien technology from the ones you have given them.
The government after researching this by itself will:
Update it's troops. Alien Alloys will make NPC Marines of that government more harder. They could even have customised battlesuits as their versions of your Power Suits. Shows how different research branches show up different varieties.
Update it's weapons. The Toxin launcher for example will be carried into battle by NPC Marines who will use this on aliens.
Update it's craft. If the government has craft, then it will update them with newer ships. Ever seen an alienified alloyed MIG?
This has good sides and downsides:
The good sides is that the NPC's who aid you in battle are more suited to killing their enemy. Also the government could ally with you if you give them enough respect.
Or.. the government could become infiltrated if they research too deeply (An Ethereal Terror Site left alone, who woke up in a lab and well went loose), or they could pull out from X-Corps altogether, not allying with no sides at all if they have reached a point where they can fend for themselves.
There could be cases where the government had pulled out from X-Corps and you can raid the lab of one of the government's to take the technologies, but caution, past transactions could make them have updated technology. Walking into a room with Power Suits only to run into Alien Alloyed Marines and a reverse engineered Sectopod could ruin an X-Commander's day. Such an action would be hostile, they could ally with the aliens only to stab them in the back har har. Or even more funnier, you get to Cydonia and guess what? "Sir, you ain't gonna believe this, but you know that British reverse engineered Sectopod we fought in a raid? Well I hate to break this to you.. but theres six of them!, and other troops too on the red planet!"
Guess all that Stargate NID got to my head
Edited by Chmmr, 16 December 2005 - 06:18 PM.