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XCOMUFO & Xenocide

Xna Stage 0.4


dteviot

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I do not have access to the main site via FTP only the public directory

 

so I have put it at http://projectxenocide.com/public/XNA/Xeno...00.4.1835.0.zip

 

Mad if you go in, you can just move it to the download directory so you don't have to download/reupload.

 

This is with out the sound files so make sure it still says how they can add the sound pack.

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I do not have access to the main site via FTP only the public directory

 

so I have put it at http://projectxenocide.com/public/XNA/Xeno...00.4.1835.0.zip

 

Mad if you go in, you can just move it to the download directory so you don't have to download/reupload.

 

This is with out the sound files so make sure it still says how they can add the sound pack.

I'll put it on asap! So there is no installer? :(

 

Edit: It is done!

Edited by Mad
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I have latest build but it says 3.1829 instead of 34, where can I change this?

http://svn.projectxenocide.com/xenocide/xn...AssemblyInfo.cs

[assembly: AssemblyVersion("0.3.1828.0")]

I neglected to check what the latest version was on my last check in.

And don't think I can get SVN to update it automatically.

You can use MSBuildTasks to generate an AssemblyInfo with the SVN revision number (and various other stuff).
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  • 2 weeks later...

I've found 2 bugs today, unfortunately I don't recall the second one hehe (placeholder)

 

The one I remember has to do with new base creation. You have to select where to put the elevator. I accidentaly clicked outside the grid. Guess what, the base no created and it has no access lift :S, so I can't build anything xD. Some bounds checking would help

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