Guards consist of:
6 or so xcom soldiers (no armor, and equipped with stun rods and pistols as emergency)
1 warden unit (equipped with rifle, pistol, and stun rod, max strength/stamina)
Smoke grenades are optional, for crowd control (like tear gas); since explosives are illegal.
Prisoners, considering they're starting a riot in the mess hall, consist of:
Maximum amount of units
Equipped with only knives (nothing else)
Max stamina and/or TU
Allowed to wield Guards weapons after killing them.
Just think of it; a decent map of a prison ward, a riot breaks out, and if a prisoner suceeds at killing off a guard, they can use the pistol/stun rod.
I don't know how well this may pass with everyone; but it seems like an interesting idea.
Or you can do something similar to it, and make an "Escape from UFO" mission; which plays out similar to "Prison Riot", except, escaping from the surgury/food storage rooms. (They have knives from the rooms after a brave soul (still conscious) knocked out/killed an alien, and starts giving everyone else in the room/containment a chance for freedom by giving them the scalples(sp?)/knives still in there).
This can even play as role reversal at an alien containment lab, except aliens are doing this instead, and Xcom tries to resist, all that the aliens have to do, is find the weapon room (general stores) with thier weapons confiscated, in order to fight back. It'll serve for some interesting gameplay. The air lock can also serve as an escape square (goal point).
At least (n) amount of prisoners must reach escape point in order to win.
Only blank areas (all grass/sand/snow) in outer-most, or assigned spot (elevator/broken wall) equals 'Team Win'.
Randomized (non-team area) = escape point.
"Surrounded" positioning, or pre-made positioning (place by number/color marker; assigned by map designer/scenario maker (program)).
Alot of parenthesis, I know.
EDIT: Oh yeah, secondary mission; kill off Warden/Commander, in order to succeed as well. Meaning, only the warden/Commander is allowed to wear armor for protection; Kinda like a "Boss" character in the team.
Edited by Prowler2885, 28 November 2005 - 04:38 PM.