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XCOMUFO & Xenocide

Svn - Revision 1507


red knight

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Author: reist

Date: 19/12/2006 09:32:52 p.m.

 

Message:

 

- adding back graphics (for module importing)

- switching naming from 'screen' to 'ui'

 

 

Changed Paths:

 

Modify: \trunk\xenocidegame\data\ui\layouts\planetview.layout

Modify: \trunk\xenocidegame\data\scripts\ui\util.py

Modify: \trunk\xenocidegame\data\scripts\ui\interceptdialog.py

Modify: \trunk\xenocidegame\data\scripts\startup.py

Add: \trunk\xenocidegame\data\scripts\ui\purchaseui.py

Add: \trunk\xenocidegame\data\scripts\ui\uimanager.py

Delete: \trunk\xenocidegame\data\scripts\ui\screenmanager.py

Modify: \trunk\xenocidegame\data\scripts\game\geoscape.py

Add: \trunk\xenocidegame\data\scripts\ui\earthui.py

Delete: \trunk\xenocidegame\data\scripts\ui\emptyscreen.py

Delete: \trunk\xenocidegame\data\scripts\ui\earthscreen.py

Modify: \trunk\xenocidegame\data\ui\layouts\optionsdialog.layout

Add: \trunk\xenocidegame\data\scripts\ui\emptyui.py

Delete: \trunk\xenocidegame\data\scripts\ui\purchasescreen.py

Add: \trunk\xenocidegame\data\scripts\graphics

Add: \trunk\xenocidegame\data\scripts\ui\xnetui.py

Delete: \trunk\xenocidegame\data\scripts\ui\xnetscreen.py

Add: \trunk\xenocidegame\data\scripts\graphics\__init__.py

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