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XCOMUFO & Xenocide

Got It To Work For 10 Minutes! Time To Die Sirius


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:naughty: I got it working long enough for a full all out raid on the cult because I had a time limit I used all my guns and grenades ^_^ mission start select realtime select squads and the burning begins!!! :devilburn: as soon as the battle started I set all the doors on fire and the cult members happend to be next to them but one had a heavy launcher (god I hate those) and fired a missils and killed 6 of my agents leaving me with 6. 3 in one area and three in another the one of the three were in one of the bench areas and threw a vortex mine down into it killed 3 cultists with it. and 2 cultists ran into the room panicing and on fire :naughty: incendiary ammo I choose you!!! :devillaugh: how I enjoyed burning again!!!! :rock: :rock: I sent the three guys out the door and turned them around a sirius member with a heavy launcher :cussing: killed two those agents and the last one killed the 5 cultists in the room and he died and I thought game over but then a message cam up Agent under fire: Anatoly Andiov. I FORGOT ABOUT THE OTHER SQUAD! so I found the cultist shooting at them two acually, so they BURNED! :naughty: :LOL: :rock: :devillaugh: I found the last one panicing and runing away I shot my guys heavy launcher just 1/2 inch away from him and everything froze :cussing: :cussing: I really have to get X-com 3 working!!!
it was fun burning them though :naughty:
Edit: when I said 1/2 inch away from him I meant the cultist Edited by Mustang
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  • 1 year later...
  • 5 months later...
I had a similar experience yesterday, involving 4 full inventories of incindiary ammo and a Cult of Sirius temple. The result = Most of my men caught on fire, and most of the base caught on fire. It was fun, as as soon as the wall was down and the first Cult of Sirius member appeared my Heavy Launcher guy #1 shot an incindiary rocket. Too bad he forgot to look AROUND my character before firing. I didn't know he had fired, though and I paused just as Irealized my char had a rocket imbedded in his back -.-..... Anyways, I cost them 300,000 to repair ^^
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  • 3 weeks later...
That's sweet, but really nothing. I still have this save file, I enjoy playing it over and over. . .think 36 agents with Disruptor Armor and 8 Vortex Mines. . .each. Needless to say, a couple of my guys died. However, the Cult never got a single one of them, which gives you a hint of where these casualties came from. . .
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Actually, a bunch of soldiers with devastators, Rocket launchers, and autocannons is one of the most satifying things ever... especially when you raid nutrivend or sanctuary clinic...
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Besides, destruction and chaos is directly related to everything. Most of the things we do is either to create order of chaos. Either way, chaos is related :wink1: Back on topic now :P

Mini-launchers have a faster rate of fire, and you can carry more ammo for them. Meaning with two of them on Aggressive and Auto mode (IC ammo of course :naughty: ). Let the madness begin. . .
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