Well, manipulation should always be done in wav files, but the "final product" should be ogg, mainly for the reasons ATeX mentioned above. And, as the game will automatically manipulate oggs, there will be problems for the player
(codec, stereo/surround setting etc)Spamming:
I would transform all my mp3s into ogg, but unfortunately it would take too much time, and UNFORTUNATELY ogg isn't supported by my HDD Mp3 player, Vreative Zen Xtra. For some "*Unknown reasons*"
, WMA IS
Well, I "guess" that it is simple to program the device to read wmas, mp3s and wavs... Oggs are another matter...
Ante geia re!