ATeX Posted May 6, 2005 Report Share Posted May 6, 2005 (edited) As I was working on the main theme, I stumbled on a few chords that fit in very well for creating suspense. And suspense is the keyword for entering a mission. Everyone feels nervous and tense because unknown danger lays just a couple of minutes away from us. Work In Progress Entering Mission v0.1 - OGG VBR 320 cheers! Edited May 6, 2005 by ATeX Link to comment Share on other sites More sharing options...
red knight Posted May 6, 2005 Report Share Posted May 6, 2005 I really like how it starts. BTW, Did you add the entering mission into the issue tracker? GreetingsRed Knight Link to comment Share on other sites More sharing options...
Guest Azrael Posted May 6, 2005 Report Share Posted May 6, 2005 I love it, it's awesome work ATeX! *once again fails to make constructive comments about the music* Link to comment Share on other sites More sharing options...
Exo2000 Posted May 6, 2005 Report Share Posted May 6, 2005 Nice. Really spooky and atmospheric. Link to comment Share on other sites More sharing options...
ATeX Posted May 7, 2005 Author Report Share Posted May 7, 2005 (edited) BTW, Did you add the entering mission into the issue tracker? No, I didn't enter it yet. I'll do it now Btw, thanks for the comments! cheers! Edited May 7, 2005 by ATeX Link to comment Share on other sites More sharing options...
Exo2000 Posted May 7, 2005 Report Share Posted May 7, 2005 I just realised... the music starts off like that of Mercenaries. It changes completely a few seconds in, as Mercs goes all action-movie-y, but they start almost exactly the same. Link to comment Share on other sites More sharing options...
Astyanax Posted May 7, 2005 Report Share Posted May 7, 2005 Whoa, it's perfect! Ambient, creepy, low-key... Very nice! Link to comment Share on other sites More sharing options...
mikker Posted May 7, 2005 Report Share Posted May 7, 2005 (edited) nice. My only suggestion would be to make the 'ding dang ding dung dong' thing sound less pionoish and more like church organs, if you know what i mean. It sounds a little too boogymanish to me... Edited May 7, 2005 by mikker Link to comment Share on other sites More sharing options...
ATeX Posted May 8, 2005 Author Report Share Posted May 8, 2005 (edited) to mikker everything sounds a bit too boogymanish in my opinion... hehehe changing a piano into a church organ would make it hilarious. cheers! Edited May 8, 2005 by ATeX Link to comment Share on other sites More sharing options...
Exo2000 Posted May 13, 2005 Report Share Posted May 13, 2005 to mikker everything sounds a bit too boogymanish in my opinion... hehehe changing a piano into a church organ would make it hilarious. cheers! I think he means in the sense of the much lower tones, very deep and quite loud. The sort that send shivers down you spine when someone just randomly plays one. Link to comment Share on other sites More sharing options...
ATeX Posted May 13, 2005 Author Report Share Posted May 13, 2005 (edited) might be... still, letting these notes play by a church organ in a scifi game would change Robocop into Frankenstein. Bad bad idea!! don't make me put it into audio... it's horrible btw, mikker always wants to change something, even if it would be finished and polished . Why would that be? cheers! Edited May 13, 2005 by ATeX Link to comment Share on other sites More sharing options...
mikker Posted May 14, 2005 Report Share Posted May 14, 2005 sorry, just an idea I got. The reason I want to 'change everything', sorry to be sounding like that BTW, is that nothing is perfect, and considering some changes might be in order. It might sound good, but it might be better. I'm just giving suggestions, I'm not the one making the music Link to comment Share on other sites More sharing options...
ATeX Posted May 15, 2005 Author Report Share Posted May 15, 2005 no problem talking about perfection, take a look at my signature either way, it's a fact that everyone on this project is trying to do better every time, luckily. Hopefully it will result in a great game for every X-COM fan out there! cheers! sorry, just an idea I got. The reason I want to 'change everything', sorry to be sounding like that BTW, is that nothing is perfect, and considering some changes might be in order. It might sound good, but it might be better. I'm just giving suggestions, I'm not the one making the music Link to comment Share on other sites More sharing options...
mikker Posted May 16, 2005 Report Share Posted May 16, 2005 ok, sorry about the perfection-thing. The church organ thing i ment, was that I though that the piano sound needed to be stretched more, instead of comming in without any 'warning'. If the tones take longer to fade out, it might help with making it lesser horror movie style, and more creepy, but still futuristic. Sorry to call that 'as a church organ', :/ Link to comment Share on other sites More sharing options...
ATeX Posted May 16, 2005 Author Report Share Posted May 16, 2005 no need for apologies you think that it should be a pad, a low sounding pad. I'll try it out. If it fits, it'll be added in the next update. cheers! Link to comment Share on other sites More sharing options...
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