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Flashbang And Enter


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#1 Zipperhead

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Posted 30 January 2004 - 06:41 PM

I was just wondering if Swat's flashbang and enter, would work for things like opening alien craft doors and other doors, becouse it becomes a pain when the aleins camp there doors I end up losing a man when I open send him though wait for him to be shot, and follow him with a rocket :D

but the flashbang and enter tactic would work well I think. though you would need 2 men to pull it off.. so I don't know how you would program this... bu then again I don't know how to program <_<

Edited by Zipperhead, 31 January 2004 - 05:37 AM.


#2 Micah

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Posted 31 January 2004 - 02:57 AM

A pair of BBs would work, wouldn't it? :D

#3 mikker

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Posted 31 January 2004 - 04:44 AM

i think you should be able to open a door while not go through the door. like a button next to it.

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#4 Cpl. Facehugger

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Posted 31 January 2004 - 08:02 AM

Like in tftd where you right clicked and the door magically opened? I like that one.

Also, I've been lax on moving the lab topics, time to get back to work! :)
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#5 Puasonen

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Posted 31 January 2004 - 08:15 AM

Like in tftd where you right clicked and the door magically opened? I like that one.

That's definitely the best improvement from x-com 1 to x-com 2 :)
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#6 Micah

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Posted 31 January 2004 - 10:50 AM

I'm sure it will be included.

#7 LeFire

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Posted 11 February 2004 - 08:13 AM

A little note:

You can use a rope to open civilian doors. Tie the thing (silently) to the handle and open from a distance. Especially useful when there's a suspected booby trap. Maybe we can use a variation on the idea for doors with handles.