Hmm, OK. The Chryssie model is in high poly sorta finished state isn't it? I'll C if I can get my hands on that and get something decent going. 4 now I'm gonna do a basic sketch and have a fag, coz I gotta be goin 2 sleep soon 4 work. I'll look in the art asset list and try 2 find out who did the model and wrestle it off of him
Edit: On second thought I'm gonna have a go at the Sectoid, I don't think ne1's workin on that. I got a couple of things 2 finish 1st, namely the BB court, then I'll C if I can get a nice lookin version 2 use on the screen 4 now. Sorta a placeholder until more of the models are finished. Besides, modelling something more rounded will be a nice challenge since I can't really work on the Med Scout until a floor plan is approved and finished.
Edit2: Had fag, and I looked thru all my games. Most had backgrounds of ingame shots, that seems 2 be the "in" thing at the mo, but, probably predictably, my favourite was Warcraft 3 ( And TOCA Race Driver, but that is too graphical IMO ).
Doin a scene like that is a lot of work, but the idea I was thinking was to try and emulate this. Instead of having a figure prominent on the screen I thought of having a whole scene of destruction, possibly a farm, with the focal point a crop circle ( since last time I checked these were gonna be added into the game as graphical eye-candy only ). I have no idea how long that could take, or even if I could do it, but I am willing 2 have a crack
Dunno bout animated tho, seems FAR too hard 4 me at the mo. I'll b happy if I get a decent screen 4 it
Edited by Jim69, 07 August 2003 - 05:56 PM.