The XC33 is now fully converted from Maya and correctly skinned and can be considered ready for export and use in game.
I've completed the base color map for the tracked Xcaps and I'm planning on getting the bump spec and incandescence map finished up tomorrow.
edit: added the final render of the xcap tracked body. Remaining items are the three weapons it can carry.
Edited by Vaaish, 14 November 2006 - 11:33 PM.