Zora Posted May 28, 2007 Share Posted May 28, 2007 I've been having some problems running the latest version which is 0.7.1071, its run under Windows XP Pro.The error/problem occurs after around 20mins after i've launched the client, and most in the planning editor.When the problem occurs it starts to use all available system ressources, and then after a little moment it crashes. First window that pops up, tells me that assert failed, right now I can't remember the entire string,but its something like mingw/gfx/lib at line 101. Second window tells me that an unexpected error has occured and will therefore terminate. I've tried to re-install, uninstall & install, a clean install, but the problem persists. Anyone know how to fix this? Because this forces me to use 0.7.1062 which does not have all the cool features yet. /Zora Link to comment Share on other sites More sharing options...
bamb Posted May 28, 2007 Share Posted May 28, 2007 Those crash every now and then. Don't spend too long in the squad editor, make squads beforehand in hotseat and then just load them when playing against someone.Have lots of virtual memory too. Link to comment Share on other sites More sharing options...
Zora Posted May 28, 2007 Author Share Posted May 28, 2007 bamb said: Those crash every now and then. Don't spend too long in the squad editor, make squads beforehand in hotseat and then just load them when playing against someone.Have lots of virtual memory too. This was each time I had launched it.Well, it was in hotseat! How much is lots in this case? /Zora Link to comment Share on other sites More sharing options...
hurz Posted June 2, 2007 Share Posted June 2, 2007 Same error here: Equipping a team w/ ufo2000 classic weaponset gives meAssert failed at line 101 of mingw-libs/include/allegro/inline/gfx.iniand finally ams visual c++: runtime error in ufo2000.exeafter becoming laggy and forcing windows to issue a 'enlarging virtual memory' warning and starting to swap like living heck. Teams only seem to get saved when you exit the entire game, not only the editor. So i had to do things thrice. But ok, it's beta. And nevertheless lots of fun. Once you're done with the team editor, there are no problems like this anymore.. Link to comment Share on other sites More sharing options...
Zora Posted June 3, 2007 Author Share Posted June 3, 2007 hurz said: Same error here: Equipping a team w/ ufo2000 classic weaponset gives meAssert failed at line 101 of mingw-libs/include/allegro/inline/gfx.iniand finally ams visual c++: runtime error in ufo2000.exeafter becoming laggy and forcing windows to issue a 'enlarging virtual memory' warning and starting to swap like living heck. Teams only seem to get saved when you exit the entire game, not only the editor. So i had to do things thrice. But ok, it's beta. And nevertheless lots of fun. Once you're done with the team editor, there are no problems like this anymore.. That was the exact thing I experienced. /Zora Link to comment Share on other sites More sharing options...
Recommended Posts
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now