slickrcbd Posted October 9, 2018 Share Posted October 9, 2018 (edited) Do you guys consider using a Magna-Blast grenade to kill a single gillman who has put himself in the center of some seaweed (or whatever that stuff is) that provides lots of cover such that I don't think I have a clear shot to be a waste of the grenade? What about later on when I have sonic pulsars? It seems that I get a lot more sonic pulsars in TFTD than I got Alien Grenades in X-COM1 (and Zarbrite seems easier to get than Elerium, but I seem to get less Aqua Plastics than Alien Alloys), but they are still far more finite than the human-tech weapons. I actually take a manga-blast grenade or two against even lobstermen when I have sonic pulsars for removing this kind of cover, but it seems a bit wasteful. On the other hand, they are good training weapons for rookies with horrible marksmanship, although a bit expensive compared to dart pistol clips. (Which I only really start to use once I get M.C. and the skill to control the aliens. Then I can equip the entire squad with dart pistols, and use M.C. to trade weapons with the aliens while carrying a bunch of spare clips. Not as nice as "laser pistol gifts" but it works). **EDIT** ON reflection, manga-pulse grenades are cheap and I shouldn't worry about wasting them, since they cost less than a small torpedo, but I'm curious about opinions on using sonic pulsars in the scenario.If you wish, change the gillman to a lobsterman. While I know a sonic pulsar is definitely NOT overkill for lobstermen, and in fact will only wound him, it does remove the cover from him quite nicely. Edited October 10, 2018 by slickrcbd Link to comment Share on other sites More sharing options...
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