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#101 stewart

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Posted 13 February 2005 - 10:48 PM

Well I guess so since posts here dont count :laugh:
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#102 Guest_Azrael_*

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Posted 14 February 2005 - 05:22 PM

Dammit, I must be getting old, I was really sure I was a mod in Enforcer :WTF:

#103 dan2

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Posted 14 February 2005 - 05:43 PM

Dammit, I must be getting old, I was really sure I was a mod in Enforcer :WTF:

<{POST_SNAPBACK}>


Old at 18? Really? :blink:

Edited by dan2, 14 February 2005 - 06:19 PM.


#104 Blehm 98

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Posted 14 February 2005 - 09:06 PM

my sister is 24 and she thinks of herself as old... i can't imagine what i'll feel like when i turn 24...
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#105 stewart

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Posted 14 February 2005 - 11:48 PM

Dammit, I must be getting old, I was really sure I was a mod in Enforcer :WTF:

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Poof! You are now! :Coffee:
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#106 Guest_Azrael_*

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Posted 15 February 2005 - 08:26 AM

It's soo easy :P

#107 Blehm 98

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Posted 15 February 2005 - 07:09 PM

I know, can i have the password for Global2, even though its only a test GBM? :P
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#108 Guest_Azrael_*

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Posted 15 February 2005 - 07:10 PM

If he does I want the password for Admin1 :Hyper:

#109 Blehm 98

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Posted 15 February 2005 - 07:17 PM

Admin1 is micah though... Global2 might be stewarts old account though... but i think its probably just a tester
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#110 stewart

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Posted 15 February 2005 - 07:38 PM

Admin1 is Micah. Admin2 is me, Global2 is me, Moderator2 is me, forum2 is me, banned2 is me, validating2 is me, ingaol2 is me, nearly all2 are me.

Dan2 is not me.

and BTW to answer your question, no.
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#111 Blehm 98

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Posted 15 February 2005 - 10:56 PM

what does ingaul mean?
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BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
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The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
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I hate spider solitaire...

#112 Guest_Azrael_*

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Posted 16 February 2005 - 12:09 AM

I think is what they do to you before they ban you :)

#113 stewart

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Posted 16 February 2005 - 10:44 AM

ingaul? Damfino! InGaol= InJail
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#114 dan2

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Posted 16 February 2005 - 01:17 PM

Admin1 is Micah.  Admin2 is me, Global2 is me, Moderator2 is me, forum2 is me, banned2 is me, validating2 is me, ingaol2 is me, nearly all2 are me.

Dan2 is not me.

and BTW to answer your question, no.

<{POST_SNAPBACK}>


I'm sorry I'm interrupting, but why would you need so many 2, isn't Stewart enough? I don't really know how all these multiple accounts/passwords can be useful. To me it would be at least confusing :huh?:

We're pretty close to 5000 members, I hope we won't miss this event! :beer:

Edited by dan2, 16 February 2005 - 01:21 PM.


#115 dipstick

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Posted 16 February 2005 - 02:35 PM

All the (whatever) 2 accounts are for testing purposes, eg access restrictions - it wouldn't do to let all the applicants loose on some *TOP SECRET* forums, now would it?? :naughty:

Ooops, did I let something drop..... :rolleyes:
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#116 dan2

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Posted 16 February 2005 - 02:54 PM

All the (whatever) 2 accounts are for testing purposes, eg access restrictions - it wouldn't do to let all the applicants loose on some *TOP SECRET* forums, now would it?? :naughty:

Ooops, did I let something drop.....  :rolleyes:

<{POST_SNAPBACK}>

By the way, why are all X-Com2 forums (with the exception of technical support) *TOP SECRET*? They're considered restricted forums to unregistered people. Maybe if they read what's in there, they might ask more about the game.
I guess.
Once an account is created, is it possible for Stewart to change its access restrictions to his will? Then only an extra 2 account would be enough, if the change is simpler than entering new id/password for so many accounts. But since I don't know for sure what I'm talking about (I'm just making theories) I better shut up :)

#117 Guest_Azrael_*

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Posted 16 February 2005 - 04:41 PM

To force them to register :devillaugh:

#118 dan2

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Posted 16 February 2005 - 05:01 PM

To force them to register :devillaugh:

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So, if I'm curious to find out what's in "The Star Chamber" or in "The Morgue" what am I supposed to do, become a star? And if your answer is yes, how?

Edited by dan2, 16 February 2005 - 05:02 PM.


#119 Guest_Azrael_*

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Posted 16 February 2005 - 05:27 PM

The Star Chamber is the forum of Global Mods... ancient secrets which neither you nor me should ever ever see...
The Morgue is where threads go when they are deleted, only Micah and Stew can go there.

#120 dan2

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Posted 16 February 2005 - 05:42 PM

The Star Chamber is the forum of Global Mods... ancient secrets which neither you nor me should ever ever see...
The Morgue is where threads go when they are deleted, only Micah and Stew can go there.

<{POST_SNAPBACK}>

So, the threads to be deleted go from "Alien Containment" to "The Morgue" and then they're deleted. Interesting and also safe.
Now I understand why would Blehm or you are willing to get those high prized passwords, to see with your own eyes those ancient treasures. :Whisper:
I bet there are just a few old dusty threads inthere. :pink:
I wanted to reply to your log, but I got access denied. At least I can read it. Sigh :sorry:

#121 Guest_Azrael_*

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Posted 16 February 2005 - 06:24 PM

access denied?, weird.

#122 Blehm 98

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Posted 16 February 2005 - 06:25 PM

no, deleted threads usually go to AC, but if moved to morgue or in special forums they are deleted to Morgue

no, i just want to mod everything

and to add calendar updates :)
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
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I hate spider solitaire...

#123 Guest_Azrael_*

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Posted 16 February 2005 - 07:58 PM

Deleted threads go to the Morgue blehm.

#124 Blehm 98

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Posted 16 February 2005 - 09:13 PM

i know azrael

hmm, after i can get full access and time back, i'll catch up to you Azrael, remember, i've probably made over 1200 posts, but stewart and micah turned off the post counter for those 2 months
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#125 Guest_Azrael_*

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Posted 16 February 2005 - 09:21 PM

Oh yeah, I'm past you :P, why would they turn it off? maybe you posted outside the Workshops?

#126 Blehm 98

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Posted 16 February 2005 - 09:34 PM

No, it was turned off earlier on because people were spamming the forums with 1-2-3-4-5-6-7-8-9-10! I've just raised my count by 10!
posts, which they responded to by turning off teh counters
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#127 dan2

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Posted 16 February 2005 - 09:53 PM

No, it was turned off earlier on because people were spamming the forums with 1-2-3-4-5-6-7-8-9-10!  I've just raised my count by 10!
posts, which they responded to by turning off teh counters

<{POST_SNAPBACK}>


How about instead of being ranked by the number of posts you make to be ranked by how many replies you get or your post to be ranked by others or by how much you explain in your posts (like in kilos of relevant text). For sure NFK would get one of the highest. If the text is just gibberish, then the moderators will chop it out and you can even go back down with your rank. Of course, quotes should be omitted. Would it be too hard to implement?

Edited by dan2, 16 February 2005 - 09:56 PM.


#128 Guest_Azrael_*

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Posted 16 February 2005 - 10:05 PM

So it's your fault blehm :sly:

#129 Blehm 98

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Posted 16 February 2005 - 10:46 PM

no, that was their explanation for turning them off
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#130 stewart

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Posted 17 February 2005 - 12:54 AM

To force them to register :devillaugh:

<{POST_SNAPBACK}>


Well duh, and it's worked too. We became the largest XcomFan site on the net less than one year after Micah setup these forums; this is one of the reasons why.

To force them to register :devillaugh:

<{POST_SNAPBACK}>

So, if I'm curious to find out what's in "The Star Chamber" or in "The Morgue" what am I supposed to do, become a star? And if your answer is yes, how?

<{POST_SNAPBACK}>


How to become Globals? J'ordos and RustedSoul are good people to ask.

The Star Chamber is the forum of Global Mods... ancient secrets which neither you nor me should ever ever see...
The Morgue is where threads go when they are deleted, only Micah and Stew can go there.

<{POST_SNAPBACK}>


It is now strictly The trash-can forum. I used to communicate to Micah through it but now I do not. Instead I use the admin testing forum.

The Star Chamber is the forum of Global Mods... ancient secrets which neither you nor me should ever ever see...
The Morgue is where threads go when they are deleted, only Micah and Stew can go there.

<{POST_SNAPBACK}>

So, the threads to be deleted go from "Alien Containment" to "The Morgue" and then they're deleted. Interesting and also safe.
Now I understand why would Blehm or you are willing to get those high prized passwords, to see with your own eyes those ancient treasures. :Whisper:
I bet there are just a few old dusty threads inthere. :pink:
I wanted to reply to your log, but I got access denied. At least I can read it. Sigh :sorry:

<{POST_SNAPBACK}>


Let me check.

no, deleted threads usually go to AC, but if moved to morgue or in special forums they are deleted to Morgue

no, i just want to mod everything

and to add calendar updates :)

<{POST_SNAPBACK}>


Calendar? Let me check.

Deleted threads go to the Morgue blehm.

<{POST_SNAPBACK}>


. . . and deleted posts. Micah and I see ALL. :NyaNyaNya:

No, it was turned off earlier on because people were spamming the forums with 1-2-3-4-5-6-7-8-9-10!  I've just raised my count by 10!
posts, which they responded to by turning off teh counters

<{POST_SNAPBACK}>


Imagine that. :OhBrother:
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#131 stewart

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Posted 17 February 2005 - 01:00 AM

The Star Chamber is the forum of Global Mods... ancient secrets which neither you nor me should ever ever see...
The Morgue is where threads go when they are deleted, only Micah and Stew can go there.

<{POST_SNAPBACK}>

So, the threads to be deleted go from "Alien Containment" to "The Morgue" and then they're deleted. Interesting and also safe.
Now I understand why would Blehm or you are willing to get those high prized passwords, to see with your own eyes those ancient treasures. :Whisper:
I bet there are just a few old dusty threads inthere. :pink:
I wanted to reply to your log, but I got access denied. At least I can read it. Sigh :sorry:

<{POST_SNAPBACK}>



You have to be a full member of project Xenocide to have reply access to that forum Dan
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#132 stewart

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Posted 17 February 2005 - 01:03 AM

no, deleted threads usually go to AC, but if moved to morgue or in special forums they are deleted to Morgue

no, i just want to mod everything

and to add calendar updates :)

<{POST_SNAPBACK}>


You should be able to, what happens when you try?
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#133 dan2

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Posted 17 February 2005 - 09:11 AM

access denied?, weird.

<{POST_SNAPBACK}>

The explanation came quickly from Stewart:
"You have to be a full member of project Xenocide to have reply access to that forum Dan".
Well, at least I can read your journal, so that's almost fine.
When I'll reach 1000 posts I'll ask j'ordos of how to become a star, but this will take a while. Maybe you should.

I forgot: What happens with my previous coments about an improved scoring system, any of those may work?

Edited by dan2, 17 February 2005 - 09:19 AM.


#134 stewart

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Posted 17 February 2005 - 10:14 AM

Dan locate the recruitment center and post.

J'ordos and RustedSoul are good examples of folks who quickly earned GM status. Of course I set the record for that but in my case I was tricky :Coffee:
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#135 dan2

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Posted 17 February 2005 - 03:51 PM

Dan locate the recruitment center and post.

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I would go to the recruitment center, but I don't have much to offer. I know only BASIC and PASCAL, but I doubt they're still used anymore for today's programs. I know even a bit of Assembler, but I found it's quite tedious to use it for complex programming. I know a lot of chemistry, but that's not really relevant for Xenocide, is it?
I know the magnesium fueled torpedoes in TFTD are bogus, because even if magnesium is able to burn in water steam, liquid water would quench it far to fast to allow burning. Alcaline metals are far better in providing gases for propulsion, but for sure no burning under water. Maybe chemical burns.
I'm pretty bad with music, my writing is as you can read it in my posts, so my usefulness is rather limited, isn't it?

#136 Guest_Azrael_*

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Posted 17 February 2005 - 04:19 PM

Dan locate the recruitment center and post.

<{POST_SNAPBACK}>

I would go to the recruitment center, but I don't have much to offer. I know only BASIC and PASCAL, but I doubt they're still used anymore for today's programs. I know even a bit of Assembler, but I found it's quite tedious to use it for complex programming. I know a lot of chemistry, but that's not really relevant for Xenocide, is it?
I know the magnesium fueled torpedoes in TFTD are bogus, because even if magnesium is able to burn in water steam, liquid water would quench it far to fast to allow burning. Alcaline metals are far better in providing gases for propulsion, but for sure no burning under water. Maybe chemical burns.
I'm pretty bad with music, my writing is as you can read it in my posts, so my usefulness is rather limited, isn't it?

<{POST_SNAPBACK}>


Not necessarily, you can comment on the work of others and help improve the texts/music/graphics.

#137 Blehm 98

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Posted 17 February 2005 - 05:52 PM

Rincewind was the fasted senior member, he was made senior extremely fast

yeah, RS became a global in less than 3 months... it took me 9 to reach full member, although dippy did refer me in june
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
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The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
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I hate spider solitaire...

#138 Guest_Azrael_*

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Posted 17 February 2005 - 08:17 PM

although dippy did refer me in june

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That really bugs you, eh? :)

#139 Blehm 98

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Posted 17 February 2005 - 08:20 PM

Yes, it does, judging by how much stuff i really did for teh project those few months, it does

also, stewart, check dippy's inbox, i clearly stated that i asked him instead of RS because RS has been pretty inactive for a while now
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#140 Guest_Azrael_*

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Posted 17 February 2005 - 08:23 PM

blehm, why the heck do you want to mod the Workshops?, you barely spend time there so you don't fully know what's happening, or what's to do. If you want to have something to do, just go there and work, you have active texts, or just comment on others, what we need is more hands, no more mods.

#141 Blehm 98

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Posted 17 February 2005 - 08:31 PM

I can only take teh Active, but the main one is teh labs

also, as i said, once i get fully active, which will be in march, i will go back to my old self
Top Secret Xenocide Status report

BF2 Hackers =5SF= have busted
]sD[ Engageo <-- couldn't get him banned though, no screenshot of him ingame
]sD[Nomisser
an AK guy
The anti-logarithm of the logarithm of X plus the logarithm of Y equals X times Y, or 10^(logX + logY) = XY
Posted Image
I hate spider solitaire...

#142 Guest_Azrael_*

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Posted 17 February 2005 - 08:41 PM

Then if you are not fully active, more reason as to why to mod the workshops.

#143 red knight

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Posted 01 March 2005 - 06:01 AM

Yes, it does, judging by how much stuff i really did for teh project those few months, it does

also, stewart, check dippy's inbox, i clearly stated that i asked him instead of RS because RS has been pretty inactive for a while now

<{POST_SNAPBACK}>

First, Xenocide issues are handled in the appropriate manner. If you had issues you would have asked me first. Second, I think I dont have to tell you how much either Rincewind/Guyver6 did ( they both deserved to be a senior in the programming department but there was a single opening ). Third, it doesnt matter how many mini-projects you do, it matters the quality, the complexity (you have to score multiple hits if the complexity is low), how you work as a team and more importantly that they are completed properly. So that is the way I use to approve or not the recommendations given by senior members (that sometimes are even backed up by full members). If it took 7 month for you and only 3 months to other is maybe because he has fulfill that contract in half the time that you did, dont you think?

Greetings
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Pookie cover me, I am going in.

#144 red knight

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Posted 01 March 2005 - 06:03 AM

blehm, why the heck do you want to mod the Workshops?, you barely spend time there so you don't fully know what's happening, or what's to do. If you want to have something to do, just go there and work, you have active texts, or just comment on others, what we need is more hands, no more mods.

<{POST_SNAPBACK}>

I couldnt have said it better, Xenocide do not need more mods, it needs more work done, there are multiple uncompleted tasks to do in the bugs.projectxenocide.com database.

Greetings
Red Knight

Edited by red knight, 01 March 2005 - 06:10 AM.

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#145 stewart

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Posted 08 May 2005 - 10:29 PM

The language forums need moderators. In addition to the regular mod duties we'd like you to try to promote activity in your forum; (obviously you need to be able to read the language, using bablefish doesnt count) any takers?
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#146 kafros

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Posted 09 May 2005 - 12:30 PM

There's a mod for all languages (crazy :P), or you can choose to moderate 1 or more forums? I'm for the greek one (and plz don't let jordos moderate it :NyaNyaNya: :wink1: :D)

#147 dipstick

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Posted 09 May 2005 - 12:39 PM

I assume globals take all forums kafros :P We can mod all :D

That said, I do not mind being lead on the french forums - I can manage french reasonably well (just don't ask j'ordos' opinion on the matter LOL I think that the education system here is rather lax on standards....)
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#148 kafros

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Posted 09 May 2005 - 12:42 PM

Of course globals can moderate everything, but I though you are looking for some new mini-moderators who will be working only in a specific language forum :)

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Posted 11 May 2005 - 03:18 AM

I guess I can take Spanish, don't use it though, but can keep an eye on it.

#150 stewart

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Posted 11 May 2005 - 07:11 AM

Kafros you are now mod of the Hellas forum
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