Hobbes Posted June 19, 2004 Share Posted June 19, 2004 (edited) For anyone interested, I just finished a beta of another mod to replace UFO's Terror Site terrain, called Hive. It's sort of an alien's little house of horrors. To download it go to my page (link right below). Edited June 19, 2004 by Hobbes Link to comment Share on other sites More sharing options...
Puasonen Posted June 20, 2004 Share Posted June 20, 2004 You mean that area51 link in your sig? Link to comment Share on other sites More sharing options...
j'ordos Posted June 20, 2004 Share Posted June 20, 2004 (edited) yes, on that site under the download section the new hive mod download is located. A few screenshots would be nice tho Edited June 20, 2004 by j'ordos Link to comment Share on other sites More sharing options...
Hobbes Posted June 20, 2004 Author Share Posted June 20, 2004 yes, on that site under the download section the new hive mod download is located. A few screenshots would be nice tho Ok, done. Check the page Link to comment Share on other sites More sharing options...
j'ordos Posted June 20, 2004 Share Posted June 20, 2004 Thanks Cool terrain I must say, although if I may make a comment: the stairs don't fit too well with the rest of the terrain tiles Although the bloody footsteps (or whatever it is that shows on them) are a nice touch Link to comment Share on other sites More sharing options...
Hobbes Posted June 20, 2004 Author Share Posted June 20, 2004 I completely agree with you on the stairs, but until I design something better that will have to do. And I'll definitely keep the bloody Chryssalid foot prints Link to comment Share on other sites More sharing options...
[Blehm 98] Posted June 20, 2004 Share Posted June 20, 2004 can they be combined though? i really like the older area 51 too. Link to comment Share on other sites More sharing options...
Hobbes Posted June 20, 2004 Author Share Posted June 20, 2004 can they be combined though? i really like the older area 51 too.Well, basically it's too much trouble. You can swap buildings between both of them but the routes and the aliens movement will be completely messed, along with the graphics. But, when playing a UFO game, one thing that you can do is to switch terrains by saving the game before landing on a terror mission, aborting the game and replacing the files. That way you'll be able to use the two different terrains during a full UFO game. Link to comment Share on other sites More sharing options...
Puasonen Posted June 20, 2004 Share Posted June 20, 2004 Looks cool! How do you make new graphics to the game? Like it a lot.. Link to comment Share on other sites More sharing options...
j'ordos Posted June 20, 2004 Share Posted June 20, 2004 you use pckview and XCview to export the pcks to bmp, edit, and import the edited bmps again Link to comment Share on other sites More sharing options...
Hobbes Posted June 20, 2004 Author Share Posted June 20, 2004 I use PCKView and Paint. I can't use XCView for some reason on my system. Paint is a pain to use, but with some ingenuity I manage to get the end result I want. The worse thing is the colors/shapes and the isometric angle. I tend to base myself on already existing UFO/TFTD graphics and adapting them (for instance, the red color was taken from the dissected cow inside one UFO - you're literally seeing bovine blood all over the place Link to comment Share on other sites More sharing options...
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