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The Alien Starbase


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#1 Deathskull

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Posted 21 June 2004 - 09:33 PM

I made a new map set called starbase. here are some pictures for it

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  • STAR01.gif

USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
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#2 Deathskull

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Posted 21 June 2004 - 09:35 PM

another

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USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#3 Deathskull

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Posted 21 June 2004 - 09:39 PM

another

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  • STAR03.gif

USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#4 Deathskull

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Posted 21 June 2004 - 09:47 PM

another

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USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#5 Deathskull

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Posted 21 June 2004 - 09:48 PM

and a big one

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  • STAR05.gif

USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#6 Hobbes

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Posted 23 June 2004 - 07:27 AM

Looks fine to me :)
I'm not a great fan of the TFTD underwater facilities but it looks like it's a big maze, with many connections between the individual maps. That's good, although you have to watch out the different combinations between maps possible or you might have unaccessible rooms in there.
One question: why do the first level on the last pic has doors that can only be opened, since they're blocked? Is that on purpose?

#7 DaiShiva

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Posted 23 June 2004 - 11:02 AM

You probably have to shoot your way in, as that is the only way in

#8 Deathskull

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Posted 23 June 2004 - 11:29 AM

I realized that afteer i tested the map. I fixed the map file but i dont fell like posting an updated pic. I also added more elevators cuz you can get trapped inside the 4-way seection. You can also move through some of the diagonal walls in the hangar(the big map). The floor in the hanger also reduces lin of site to 1 square for some reason. I tested all this on ufo2000
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#9 Hobbes

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Posted 23 June 2004 - 01:08 PM

The floor in the hanger also reduces lin of site to 1 square for some reason. I tested all this on ufo2000

You'll probably have to change the MCD entry for the ground tile to correct the line of sight in order to be able to see through the tile.

Can the map be played on TFTD or are you just going to use it on UFO2000?

#10 Deathskull

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Posted 23 June 2004 - 01:13 PM

ufo2000.
USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#11 Twilight Owl

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Posted 23 June 2004 - 01:25 PM

note that many diagonal walls cannot be used in ufo2000 because you can see through them :( for example, UFOs aren't usable for that reason :(

Edited by Twilight Owl, 23 June 2004 - 01:26 PM.

Sorry for my English :)

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[programmer, map maker]

#12 Deathskull

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Posted 23 June 2004 - 07:55 PM

heres the latest version

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USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#13 Hobbes

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Posted 24 June 2004 - 08:50 PM

I can't open it. What are the terrain files you're using and what is their order? (the .lua file is no good since I don't have UFO2000 :(

#14 DaiShiva

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Posted 25 June 2004 - 11:20 AM

the lua file contains the image list - its just a text file

blanks
GRUNGE1
GRUNGE2
GRUNGE3
GRUNGE4
GRUNGE5
UEXT2
UEXT3
UFOBITS
UINT1
UINT2
UINT3

#15 Hobbes

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Posted 25 June 2004 - 11:59 AM

Thanks :)

#16 Deathskull

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Posted 08 July 2004 - 01:19 PM

heres a screen shot of me and mikker playing a stunrod fight. we eventually got tired and called it a draw

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Edited by Deathskull, 08 July 2004 - 01:20 PM.

USA Today has come out with a new survey: Apparently three out of four people make up 75 percent of the population.
- David Letterman

#17 stewart

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Posted 08 July 2004 - 01:48 PM

can xcom1 alien bases be made to be 4 levels? If so how the usual alien stuff for levels 1 and 2 and make 3 and 4 outdoor stuff. Ditto for the xcom bases.

Doable? Workable?
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I'm starting to like the heavy cannon more and more.

#18 Hobbes

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Posted 08 July 2004 - 02:23 PM

As far as I know, it isn't possible to design 4 level bases to replace those in the game. The game seems to take the base maps and uses them to create the #2 and 3 levels, then just fills the levels 1 and 4 with earth to give the impression of it being buried underground.