Jump to content


Photo

SND - USELESS - Groundbattle Win/lose


  • This topic is locked This topic is locked
9 replies to this topic

#1 eamon

eamon

    Artwork Department

  • Xenocide Artwork Department
  • 46 posts

Posted 07 February 2005 - 09:17 PM

Hi all :wave: I am new to this project,

I asked for a chance to try my hand at the "Groundbattle win/lose music". I am new to writing music (so don't laugh too hard). I think that these two clips should be simple as they are backround music. Well here is the WIP(s). What do you think?

-Groundbattle win (I am going for a sort of marching back from battle sound)
Clasic_win.ogg
Classic_win.mp3
-Groundbattle lose (it is a dark day for humans)
End_lose.ogg
End_lose.mp3


NOTE#1: (I will make any final versions about one minuet and they will loop)

NOTE#2: (the Groundbattle lose "WIP" might also be good for the end of a "bad" month report)
Posted Image
It is better to have a lack of options than a lack of oxygen.
Coloring By Eamon

#2 mikker

mikker

    Artwork Department

  • Xenocide Artwork Department
  • 2,211 posts

Posted 08 February 2005 - 06:12 AM

Ok, although the first is a bit too long for a win game. I mean, there is a single screen, and it drops when you click ok.

the lose one kinda makes me think of ghosts not aliens :P

Some people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.

the truth about scientology

#3 JakeDrake

JakeDrake

    Sergeant

  • Forum Members
  • PipPipPip
  • 80 posts

Posted 08 February 2005 - 09:24 AM

Welcome to da' Project eamon! Its great to see more activity in this sector.

As for your first attempts have you listened to all the other songs posted in the forums yet? You should probably try to match their style, tone, and mood.

For the win song, it sounds a little TOO upbeat; like I just defeated the evil King Bowser or something. I would expect something like "alright we won!...but the war is far from over..." I like what you ahve done though, perhaps it could be fit in somewhere.

For the lose song, I sorta agree with mikker here. The waawaa effect is too "haunted house" for my tastes. It might be able to work if toned down some.

Keep trying! I hope you stick around cuz we need more sound people.
pancakes?

#4 fux0r666

fux0r666

    Alien Concept Task Force

  • Xenocide Artwork Department
  • 1,028 posts

Posted 08 February 2005 - 03:04 PM

My only beef with the stucture of the win music is that the intro is too long. The win/lose screen is just a splash screen with some statistics on it. It won't be displayed for too long. You might want the music is get to the point within a couple of bars.

Here I go an angry brother gonna make his move
But can I buck him in the city so I never lose?
See I'm a get him in the crowd with a couple heavies
And lay the barrel to the ground, hold the gat steady
And now I'm ready for my adversary, talk is cheap
I'm looking for a way to make a plan gonna keep it neat
So don't be telling me to get the non-violent spirit
'cause when I'm violent is the only time the devils hear it
'cause all I want to see is m****f***ing brains hanging


Posted Image

#5 eamon

eamon

    Artwork Department

  • Xenocide Artwork Department
  • 46 posts

Posted 10 February 2005 - 10:25 AM

Ok, although the first is a bit too long for a win game. I mean, there is a single screen, and it drops when you click ok.

the lose one kinda makes me think of ghosts not aliens :P

<{POST_SNAPBACK}>


I will work more on the win_game a little later... but as far as the lose music here is try dux :P

-Eamon

End2.ogg
End2.mp3

Edit: here is a stab at the win music... shorter and changed the piano to try to make it less victorious sounding.

win2.ogg
win2.mp3

Edited by eamon, 10 February 2005 - 10:38 AM.

Posted Image
It is better to have a lack of options than a lack of oxygen.
Coloring By Eamon

#6 mikker

mikker

    Artwork Department

  • Xenocide Artwork Department
  • 2,211 posts

Posted 10 February 2005 - 10:34 AM

it should be slower. That would help.

Some people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.

the truth about scientology

#7 eamon

eamon

    Artwork Department

  • Xenocide Artwork Department
  • 46 posts

Posted 10 February 2005 - 10:59 AM

it should be slower. That would help.

<{POST_SNAPBACK}>


That did help (I think)

win2_s.ogg
win2_s.mp3

-Eamon
Posted Image
It is better to have a lack of options than a lack of oxygen.
Coloring By Eamon

#8 mikker

mikker

    Artwork Department

  • Xenocide Artwork Department
  • 2,211 posts

Posted 10 February 2005 - 02:11 PM

This post has been edited by eamon: Today, 05:38 PM

mikker Today, 05:34 PM

clearly, i ment the lose one :P It should be quite a bit less upbeat. Think of: "We did bad, 5 minutes silence for the fallen :boohoo: " kinda, not too much in there. But just make it slower, and see from there.

But this also sounds better. GJ so far.

Edited by mikker, 10 February 2005 - 02:13 PM.

Some people say that dreams are a portal to the subconscious. If that is so, I am a very disturbed person.

the truth about scientology

#9 eamon

eamon

    Artwork Department

  • Xenocide Artwork Department
  • 46 posts

Posted 10 February 2005 - 06:03 PM

oops well I gess I will slow down the other one two B)

-Eamon
Posted Image
It is better to have a lack of options than a lack of oxygen.
Coloring By Eamon

#10 ATeX

ATeX

    Sound Department

  • Xenocide Inactive
  • 545 posts

Posted 16 February 2005 - 01:11 PM

Hi!

Welcome to the project! Long time no post. Sorry guys, busy busy month! Well, what do I have to say. It certainly is a nice effort for a beginner! Get some courses on harmony, instruments, arrangements, effects, etc etc. Too much to sum it all up for you. If you need some more detailed information, pm me. Keep practising!


Cheers,
ATeX