Serega Posted March 21, 2005 Share Posted March 21, 2005 Has anybody encountered anything like this: I shot down a UFO and it lands on the ruins of the building that it has destroyed. When I want to investigate it (it is mothership), my plane just hangs above it and doesn't do anything. ? In a related story. When I was recovering previous mothership, a strange thing hapened to me. One of my soldier teleported himself in the midst of alient and killed every single one of them. However, not all alient were bunched together so he discovered himself with no units to go surrounded by brainsucker pods. I gave turn to aliens and all brainsuckers poped open. They each tried to jump on my guy's head and none of them succeeded. When it was my turn again, the guy was surrounded by brainsuckers from every direction. Explanation anybody? Link to comment Share on other sites More sharing options...
dan2 Posted March 21, 2005 Share Posted March 21, 2005 I shot down a UFO and it lands on the ruins of the building that it has destroyed. When I want to investigate it (it is mothership), my plane just hangs above it and doesn't do anything. ?Did you try "Attack UFO" or "Go To Destination" button? Try both, one might work.I hope you have in that ship soldiers, and modules (transport, bio) too Link to comment Share on other sites More sharing options...
Serega Posted March 21, 2005 Author Share Posted March 21, 2005 That's the thing - neither command work. Go to building, go to a destination, attack ufo - none of those work. The escort ufo's don't want to leave either as if the mothership is still flying. Very, very strange Link to comment Share on other sites More sharing options...
dan2 Posted March 21, 2005 Share Posted March 21, 2005 That's the thing - neither command work. Go to building, go to a destination, attack ufo - none of those work. The escort ufo's don't want to leave either as if the mothership is still flying. Very, very strangeSo the mothership is already landed, smoke is coming out, etc....? Sometimes is taking a second or two for it to land.Did you try using the top view or the isometric view for those commands?As to go to building, I'm really puzzled, the ship usually goes if you send it to a building. Strange indeed Link to comment Share on other sites More sharing options...
[NKF] Posted March 21, 2005 Share Posted March 21, 2005 Actually, it might be because the UFO has not yet touched the ground and is really stuck in mid air. But then again, UFOs are very selective when it comes to crashing. If there's a building under them, they seem to stop and purposefully drift aside until they can find a clear spot to land on. If you really can't get it - don't worry about it. Either blow it up manually or let it disappear. There are plenty more where that came from - unless you're like me and clear out the AD at the earliest opportunity. --- As for the brainsuckers - you mean they all failed and there were still some brainsuckers waiting to attack? Or you mean they jumped repeatedly but could not land on you? - NKF Link to comment Share on other sites More sharing options...
Serega Posted March 21, 2005 Author Share Posted March 21, 2005 About UFO: it landed and i waited for about half an hour - still couldn't get to it. I tried everything - both views, all the commands. It was strange because the transport vehicle did not want to land to raid the building either. When I clicked "attack building" it aimed at the UFO instead, but did not shoot at it. I know I can just let go, it just bugs me. About brainsuckers: all of them actually tried to jump on soldier's head, one by one. Each went almost up on his head, wiggled his little ... leg-like protrusions and went down. Soldier was not sitting or crawling. Link to comment Share on other sites More sharing options...
Exo2000 Posted April 5, 2005 Share Posted April 5, 2005 Lucky, I guess. Link to comment Share on other sites More sharing options...
kbarrett Posted June 6, 2005 Share Posted June 6, 2005 Was the troop a robot? Brainsuckers fail on androids. I have also noticed that after the second time you send an all android squad to clean up a building containing brain suckers, they stop getting sent out. Link to comment Share on other sites More sharing options...
Jonaleth Irenicus Posted July 6, 2005 Share Posted July 6, 2005 Can't you order the attack command on the UFO and zap to it with Ultra-fast time? Strange if you can't... Link to comment Share on other sites More sharing options...
[Blehm 98] Posted July 7, 2005 Share Posted July 7, 2005 my brother shot down a scout on a buildingi think it happens if you shoot it down at the exact right time as it is dropping troops or something Link to comment Share on other sites More sharing options...
Jonaleth Irenicus Posted July 7, 2005 Share Posted July 7, 2005 Hmm. I'm pretty sure I've shot down lots of ships when they were unloading troops, I don't think that would cause it. What may cause it is if you disable the UFO when it is flying on the middle of a large building's roof. If the UFO was low enough (or the building high enough) that the UFO would be almost grazing agains the rooftop, I guess when you disable it, it wouldn't have enough time to slide over. That NEVER happened to me though. About brainsuckers, I don't play turn based (99% of the time). I've seen brainsuckers playing hokey pokey when soldiers are moving in real time (they try jumping on, miss, etc) but why would that happen turn based? Maybe they ran out of TUs? All of them? Link to comment Share on other sites More sharing options...
Exo2000 Posted July 13, 2005 Share Posted July 13, 2005 (edited) Can't you order the attack command on the UFO and zap to it with Ultra-fast time? Strange if you can't... No. You can't use the fastest timesetting when UFOs are on the loose. You have to use the second-fastest setting. Edited July 13, 2005 by Exo2000 Link to comment Share on other sites More sharing options...
[Blehm 98] Posted July 14, 2005 Share Posted July 14, 2005 you have to i didn't know that Link to comment Share on other sites More sharing options...
[NKF] Posted July 14, 2005 Share Posted July 14, 2005 Only if they're still flying. If they're all on the ground, you can use ultra fast. - NKF Link to comment Share on other sites More sharing options...
Exo2000 Posted July 14, 2005 Share Posted July 14, 2005 (edited) Ground as in crashed, yes. But if there's UFOs flying around, you can't. I did have one point where a big 4-square UFO took several MINUTES ingame to choose where to crashland. It kept moving up and down and all over the place. It was funny. Edited July 14, 2005 by Exo2000 Link to comment Share on other sites More sharing options...
Redbull Posted March 13, 2006 Share Posted March 13, 2006 Ground as in crashed, yes. But if there's UFOs flying around, you can't. I did have one point where a big 4-square UFO took several MINUTES ingame to choose where to crashland. It kept moving up and down and all over the place. It was funny. <{POST_SNAPBACK}> Funny. I got a few days before an other thing. Four Ufos tried to destroy my base. Game level = medium or normal or how it is called. My Base was in the middle of the map and looked like : xxxxxxxxxxxxxxxxxxxxxxxxxxxx Finally I got the four ufos ( 2 bomber, 2 escorts ) down, lost a few of the bikes, but my hawk survived.My basebuilding was half destroyed, all the streets destroyed, and now the strange thing happened! My Crafts were not able to land for a few days in my base! Tried to save and reload, restart the game, nothing worked. My Crafts had to sit for a few days at the transstellar airport before my base was rebuild and then they were able again to land there. From my view, the landing pod was not covered with ruins, it was all the time free. Best wishesRedbull Link to comment Share on other sites More sharing options...
[Blehm 98] Posted March 13, 2006 Share Posted March 13, 2006 thats happened to me, where i attack a CoS building, and my valkyrie just keeps going up and down over my landing pod, and can't land, while he's being shot at by 6 hoverbikes Link to comment Share on other sites More sharing options...
Kratos Posted March 13, 2006 Share Posted March 13, 2006 My theory here is that troops aren't equipped with the craft. However, I could never understand how to equip them. Link to comment Share on other sites More sharing options...
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