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Xcom Windowed Mode Work 100%.


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#1 Guest_xcom05_*

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Posted 14 April 2005 - 07:18 PM

Did anyone tried or heard of D3Dwindower ?
This is a small program created by the japanese, it allows you to play games in windowed mode.
I came across this program from this fallout forum, Fallout

D3DWindower can be download here, D3DWindower (look for something like DirectX near the top)
Unzip the "D3DWindower.lzh" to anywhere you like using winrar.

I'd already tried XCOM1&2, Fallout1&2 and Jagged Alliance2,
All worked perfect in windowed mode.

Here are the steps :-

1. created a XCOM shotcut on the desktop.
2. Run D3Dwindower.
3. Click the "+" button, locate the xcom shotcut.
4. Click the "Play" button.
5. Double click the xcom shotcut, enjoy playing XCOM in windowed mode. :)

If you have the mouse cursor problem, try this:-
Before running the game, in D3Dwindower, click the button beside the computer icon, click the last tab and tick the bottom left box.

You can also change the "window" resolution :-
In D3dwindower, there are two boxes with number 0, change the value to
any resolution you like. For e.g. 640 and 480.

#2 Guest_xcom05_*

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Posted 14 April 2005 - 08:09 PM

one more thing i forgot to mention, the XCOM loader is no need anymore.
Just create a shotcut from the original exe file.

#3 Jooboo

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Posted 18 April 2005 - 06:56 PM

It's not working for me, do I have to do something special to start the windowed mode? I'm using the shortcut through the DirectX window thing. :(

#4 Guest_xcom05_*

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Posted 18 April 2005 - 08:28 PM

Hi, Jooboo,
D3DWindower only work for XCom Collector's Edition,
It will not work by running xcom through xcomfix.exe or xcom loader.
Other than that, all xcom1&2 exe including xcom (ce) Et by Max work 100%.

Maybe you can try this and see whether it work or not :-

Depending on which Xcom game you want to play,
Copy both D3DWindower.exe and D3Dhook.dll to either Xcom1 or Xcom2 folder, run D3dwindower.exe from there, click "+", locate and open UFODefense.exe or TerrorFromTheDeep.exe.
Click "Play" button, and finally double click the UFODefense.exe or TerrorFromTheDeep.exe, it should work now. :)

#5 iakin

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Posted 19 April 2005 - 04:31 AM

Wow,
this really works.

Thanks for the tip!

#6 Excalibur

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Posted 24 June 2005 - 11:42 AM

I am having a problem with a new monitor that says "out of range" when I try to run Xcom. I am going to try the windower and will let you know if it works.

#7 Excalibur

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Posted 27 June 2005 - 04:57 AM

It worked.

I had to guess where the screen resolution boxes were because I didn't see a "0", but I got it right first time, thanks.

#8 Mower

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Posted 28 June 2005 - 12:54 PM

Wow,
this really works.


Not for Apoc it doesnt: it doesnt open in a window, only full screen.

Edited by Mower, 28 June 2005 - 01:28 PM.


#9 Quantifier

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Posted 28 June 2005 - 07:36 PM

I tried to use this program today, when I wanted to play Dungeon Keeper (I got X-Com working already).

Don't bother configuring in the program menu, instead run it once, and then look into hook.ini file. There should be a clear understandable config.

I had also some serious problem with mouse cursor, but I made it work by some trial and error with UseCursor... variables (msg, get, clip on; set off)

#10 Guest_Guest_*

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Posted 22 May 2006 - 04:23 PM

How do I set the resolution? I get the tiniest frame now.

#11 Guest_Jay_*

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Posted 23 May 2006 - 11:19 AM

man i should really sign up to this forum...

I managed to get windowed mode working on one computer but when i tired the same with his Xcom i followed the exact same steps but it wouldn't window :(

#12 Guest_Guest_*

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Posted 23 May 2006 - 11:20 AM

man i should really sign up to this forum...

I managed to get windowed mode working on one computer but when i tired the same with his Xcom i followed the exact same steps but it wouldn't window  :(

<{POST_SNAPBACK}>


"His" being my friend

#13 Guest_Guest_*

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Posted 03 June 2006 - 07:46 PM

It WORKS!!!! IT WORKS!!!!

YOU ARE A GENIUS!!!!!

Thank you SO MUCH!!!!

I can play X-COM and TFTD!!!!! WOOOOHOOOOOOOOOOOOOO!!!!

I LOVE YOU!!!!!!!!!!!!!!!!!

=b =b =b =b =b =b =b =b :D :D :D :D :D :D :D =b =b =b =b =b

#14 Hyper_Barret

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Posted 15 July 2006 - 06:43 PM

Hi, I can get this to work but the colour on TFTD is distorted - I've tried disabling DDraw but it doesn't work. How can I fix this problem?

#15 Guest_hbarret_*

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Posted 21 July 2006 - 10:47 AM

Hi, I can get this to work but the colour on TFTD is distorted - I've tried disabling DDraw but it doesn't work. How can I fix this problem?


It's ok I figuredd it out - to anyone that has trouble with getting TFTD to work in windowed mode (esp. if the screen comes up all multi-coloured) try this:

Right click on TFTD exe. then go to properties and in the target line type -w after the title.

#16 Guest_Awi_*

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Posted 26 August 2006 - 02:14 PM

Can anyone tell me how to get the cursor to stop messing up?

#17 SombreNote

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Posted 22 December 2006 - 11:46 AM

Does anyone have any idea why it would not start windowed for me?

I did everything that the instructions say. Also had to put the file right in with my copy of fallout 1, but when i start the game in the program. It just starts fullscreen like it always does.

#18 Vagabond

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Posted 03 February 2007 - 05:19 AM

Alright, much apologies for the necromancy, but if someone could translate the buttons, it would be great.

This program has so much potential.

#19 donlac

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Posted 13 April 2007 - 10:31 AM

Alright, much apologies for the necromancy, but if someone could translate the buttons, it would be great.

This program has so much potential.


You dont need a translation. Edit any setting then hit OK. Go to where the D3DWindower.exe is and look for hook.ini. All the setting are listed in english

#20 Guest_Hronk_*

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Posted 23 April 2007 - 10:41 PM

Some necromancy to explain how to get this working with XcomUtil.

Installation
* Unzip the all magically patched and what not version.
* Unzip xcomutil in the directory.

XComUtil Setup
* Run xcusetup.bat.
* * Edit RunXComW.bat.
* * * Place "start /w " no quotes before each occurence of sdump, xcomutrt, and xcomutil
* * * Replace all occurences of "xcopy" no quotes with "xcopy /y"

D3DWindower
* Download D3DWindower (first link from here: http://www.geocities.jp/menopem/) , unzip it into the directory.
* Run D3DWindower. Using the plus button, add geoscape.exe, tactical.exe, ufo.exe, xcloader.exe, ufo defense.exe.
* Per Xcom05's instructions above, do this for each application you just added:
* * Before running the game, in D3Dwindower, click the button beside the computer icon, and use the file path input box to locate D3DHook.dll that came with D3DWindower.
* Quit D3DWindower. Open up hook.ini, and change the following values:
* * Width & Height to whatever you want. I've only tried 4:3 ratios up to 1400x1050.
* * UseDirectInput=1
* * UseCursorMsg=0
* * UseCursorSet=1
* * UseCursorGet=1
* * UseCursorClip=1
* Quit D3Dwindower.

To play the game, open D3DWindower; press the play button; run RunXComW.bat.

This is working great, with the exception that sometimes I have to fling the mouse back and forth a bit to get it to show up in the window.

Edited by Hronk, 25 April 2007 - 10:23 PM.


#21 hronk

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Posted 27 April 2007 - 09:43 PM

One extra bit I missed:

XComUtil Setup
* Remove all occurences of ">>xcomutil.log" no quotes
* Remove all lines starting with echo.

#22 Adst

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Posted 30 April 2007 - 06:26 PM

Hey, if someone could explain Hronk's last command:

" One extra bit I missed:

XComUtil Setup
* Remove all occurences of ">>xcomutil.log" no quotes
* Remove all lines starting with echo."

Would be helpful, i'm a total n00b when it comes to command line stuff, I missed learning all that stuff by a few years =(

#23 synsynsyn

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Posted 08 June 2007 - 10:03 AM

Has anyone gotten D3Dviewer to work under vista?

#24 lumin

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Posted 12 June 2007 - 10:01 AM

I found an English version of D3D Windower! :)

Download from my site, here:

dungeondelve.net

The D3D Windower can also be used with the PS1 MP3 music patch. It's a little tricky because the music patch adds a new "Launcher" executable. DON'T add this "Launcher.exe" to the D3D Windower. You need to add the "UFO Defense.exe" to the Windower (and click the 'play' button), but still launch the game using the "Launcher". The Launcher will start the music and then once the true game starts, the Windower will kick in.

Edited by lumin, 13 June 2007 - 09:07 AM.


#25 tgfx

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Posted 10 September 2007 - 11:45 AM

This is what i was looking for...gonna try it now...wooohooo

#26 tgfx

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Posted 10 September 2007 - 11:54 AM

does not work for me...i dont have any exe files. All i have is .bat

the other exe files does nothing...
help

#27 critty

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Posted 02 December 2007 - 05:44 PM

Hey thanks for telling me about this. I recently got back into the X-COM series when i bought X-COM Terror off steam. It worked fine on my friends pc so thought nothing about it when i got home and tried it on mine. To my horror I found that due to my wide screen monitor it cut some of the screen off and my monitor could not auto adjust to make it fit properly. So this app has helped with my original collectors edition and my newly purchased steam addition. I would advise though the you do a little searching and find the English version of the app. It's not hard to find (found mine on file front) and makes it a tad easier :) again much appreciated help on this one :)

#28 Puasonen

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Posted 20 August 2008 - 11:10 AM

Works excellent with my laptop. Had a blank screen problem before. Here are the steps I took (fujitsu laptop with XP)
- D3DWindower-English.exe and D3dHook.dll to game directory.
- + button, added both "ufo.exe" and "ufo defence.exe" files
- activate "ufo defence.exe" icon and push settings button and choose height 640 and width 480.
- double click ufo.exe in D3Dwindower
- PLAY

Thank you so much. An year ago I wouldn't have believed I can play ufo with my laptop someday.
There's no need for a sig..

#29 EtherImp

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Posted 14 September 2008 - 06:54 PM

Works excellent with my laptop. Had a blank screen problem before. Here are the steps I took (fujitsu laptop with XP)
- D3DWindower-English.exe and D3dHook.dll to game directory.
- + button, added both "ufo.exe" and "ufo defence.exe" files
- activate "ufo defence.exe" icon and push settings button and choose height 640 and width 480.
- double click ufo.exe in D3Dwindower
- PLAY

Thank you so much. An year ago I wouldn't have believed I can play ufo with my laptop someday.



I got this to work.. It runs the game in windowed mode. Unfortunately, it also comes up with scrambled graphics. Anybody have a fix for this?
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#30 Admiral Harkov

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Posted 18 September 2008 - 05:49 AM

EtherImp, try the play button (choose ufo defence.exe and in windower click play and then execute the loader) and use xcom1fix or xcloader, whatever of the two you got.

#31 EtherImp

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Posted 19 September 2008 - 12:13 PM

I think I tried that and it didn't work.. I'll give it another run just in case.

In any case: Anybody know other possible solutions?
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#32 Admiral Harkov

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Posted 21 September 2008 - 04:58 AM

Yeah, play button doesn't work for me either, just tried to have xcomutil running, as it doesn't activate BladeFireLight's Vista fix, and did nothing.

#33 EtherImp

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Posted 21 September 2008 - 02:03 PM

Yeah, play button doesn't work for me either, just tried to have xcomutil running, as it doesn't activate BladeFireLight's Vista fix, and did nothing.


The problem is DirectDrawAccel.. If you can shut off DirectDrawAccel either manually (dxdiag.exe), through 3DWindower, or through a Third Party Program (in order to apply it ONLY to UFODefense.exe) then it should solve the problem.

Thing is, the game still runs extremely fast on my machine. So, I went to my Nvidia Settings, and created a Custom Profile for UFO, where I disabled Vertical Sync (VSync = Force off). This should correct the "speed" problem to SOME extent. Any aspect of the game which is dependent upon processor speed will still be abnormally fast but any graphical aspect of the game which needs to be rendered will do so at a 'normal' speed. To my knowledge, it fixes the games clock.

If anybody could please test this and confirm/deny my findings, that would be appreciated.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#34 feliciafan89

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Posted 22 September 2008 - 11:37 AM

Another way to get an xcom game working in windowed mode is to use DOSBox. Assuming your version is DOS.
Posted Image

#35 EtherImp

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Posted 24 September 2008 - 01:27 AM

Update:

I have tried running the "XComUtil" version of this, where you load several of the exe files in and then run the bat file to start the game. It works fine until I load battlescape. Once battlescape loads, it crashes.

Anybody know why?
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#36 EtherImp

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Posted 03 July 2009 - 07:34 AM

Bumping this topic..


Would the forum moderators mind stickying this topic? I think this program is extremely useful and helps solve a lot of common problems with X-Com.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#37 Zombie

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Posted 03 July 2009 - 08:18 AM

Done. :)

- Zombie
The Mr. Grognard of X-COM

Zombie: Empirical data's your only man, when formulating a research plan.
A soldier's death is never in vain if it makes the formula more plain.
A few dozen make a better case for refining that third decimal place.
They call me Zombie because I don't sleep, as I slowly struggle to climb this heap,
of corpses, data points, and trials, but from the top - I'll see for miles!


#38 EtherImp

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Posted 03 July 2009 - 10:25 AM

Sebs UFOLoader should probably also be listed somewhere easily accessible to guests. It's not listed on www.xcomufo.com.

I'm thinking there should be an 'up to date' forum topic or webpage dedicated to troubleshooting X-Com and TFTD *and* applying mods and getting them to work under various circumstances. Right now things seem to be rather spread out and it would be helpful to have all of the options and necessary troubleshooting steps in one place. I seem to be one of the only people who has mentioned Enabling V-Sync as a troubleshooting solution, for example.. Not sure what results others have had with this but I think it deserves some further testing and feedback.


Just putting those suggestions out there. I know this post is relatively off topic. I would be willing to undertake this task myself if others are willing to contribute their experience/expertise/suggestions/comments/knowledge.

A good start would be a complete list of known "bugs" (available on X-Com Wiki) and common problems getting X-Com to work under various OS's (somewhat addressed on xcomufo.com), combined with a list of all known Mods and patches, along with what exactly they fix/modify.

I'm thinking of maybe even creating a table making all of this information easy to access.

Example:

[ _ ] [Program/Mod]
[Problem ] [ X ]


Anybody interested in this please feel free to contact me

Email/MSN: etherimp@hotmail.com
Email/AIM : illietherimp@aol.com
ICQ: 25443589
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#39 Dopefish_lives

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Posted 10 July 2009 - 11:39 AM

Anyone know if it's possible to get the resolution fixed somehow? No matter what resolution I enter I get the standard width (height changes though.. so the window gets all squished if I enter a custom height).

Using Guest_Hronk_*'s solution by the way.

#40 EtherImp

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Posted 10 July 2009 - 11:50 AM

Are you using XcomUtil? Or?
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#41 Dopefish_lives

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Posted 12 July 2009 - 05:49 AM

Are you using XcomUtil? Or?

Yes. I'm also getting these really weird crashes all over the place now, really is kind of annoying.

#42 EtherImp

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Posted 12 July 2009 - 12:32 PM

I've never been able to get XcomUtil to work properly with 3DWindower..

Sebs Loader + Moks mod is my suggestion.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#43 Dopefish_lives

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Posted 12 July 2009 - 04:08 PM

I've never been able to get XcomUtil to work properly with 3DWindower..

Sebs Loader + Moks mod is my suggestion.

I can window it properly, just not resize it.

#44 EtherImp

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Posted 12 July 2009 - 10:50 PM

I've never been able to get XcomUtil to work properly with 3DWindower..

Sebs Loader + Moks mod is my suggestion.

I can window it properly, just not resize it.



Are you using any executable mods? (xcomfix1, Moksmod, etc).

Most of them support different resolutions.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#45 Dopefish_lives

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Posted 14 July 2009 - 04:08 AM

Are you using any executable mods? (xcomfix1, Moksmod, etc).

Most of them support different resolutions.


No I am not. Care to drop a link?

#46 EtherImp

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Posted 14 July 2009 - 02:08 PM

Are you using any executable mods? (xcomfix1, Moksmod, etc).

Most of them support different resolutions.


No I am not. Care to drop a link?



http://www.xcomufo.c...topic=242029192

The 2nd post in that thread has 2 of the 3, including some instructions and details.


http://www.xcomufo.com/ldr_XCOM1.exe

I believe this is the other one... You may need patch.dll to make this work. Check http://www.xcomufo.com/x1faq.html for more info.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#47 Warface

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Posted 04 October 2009 - 06:01 AM

Ok so how do I window CE while using Seb's loader? I can window it without Seb's, but not with?

#48 thestoo

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Posted 31 October 2009 - 12:24 AM

Okay I have been having trouble running XCOM with the D3DWindower...

But I have found another way! It's DxWnd and it works for me in Windows 7.

URL for DxWnd is http://www.nynaeve.net/?p=52 or direct download link here


Unzip to the file above to anywhere on your computer
Double click the DxWnd executable
Choose configure and point to your UFO Defense executable.
Be sure to check the 'Slow to framerate' option or may have speed issues when scrolling battlescape map.
Then choose Run and pick UFO again, you can also choose create shortcut and place it anywhere you want to start DxWnd'd XCOM automatically

Here are the options I have found to work best, you can change the resolution to suit your needs.

Posted Image

P.S I am running this using the ET_2005 patch

#49 TheHippopotamus

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Posted 18 December 2009 - 07:39 PM

I don't usually say this to random people on the interwebs... but I love you!!! Thanks to you I can do less studying more OCD graph staring at/ saving constantly/ naming and classifying every soldier... oh and kill aliens and save the world for about the 50th time...


Okay I have been having trouble running XCOM with the D3DWindower...

But I have found another way! It's DxWnd and it works for me in Windows 7.

URL for DxWnd is http://www.nynaeve.net/?p=52 or direct download link here


Unzip to the file above to anywhere on your computer
Double click the DxWnd executable
Choose configure and point to your UFO Defense executable.
Be sure to check the 'Slow to framerate' option or may have speed issues when scrolling battlescape map.
Then choose Run and pick UFO again, you can also choose create shortcut and place it anywhere you want to start DxWnd'd XCOM automatically

Here are the options I have found to work best, you can change the resolution to suit your needs.

P.S I am running this using the ET_2005 patch


Edited by TheHippopotamus, 18 December 2009 - 07:40 PM.


#50 EtherImp

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Posted 22 December 2009 - 08:26 AM

Ok so how do I window CE while using Seb's loader? I can window it without Seb's, but not with?



Assuming you're running Windows XP you should be able to use Seb's loader with D3DWindower. All you have to do is set up your UFO.exe file in D3DWindower, like you normally would.. Then you run Sebs loader while you have the UFO.exe "activated". Since Sebs loader is basically just a batch file which indirectly runs UFO.exe, this should work. At least, it used to work for me. Unfortunately, I am on Windows7 right now so I can't test this myself.

Oh, and, it doesn't work on Windows 7. Never tested Vista.

In response to Thestoo.. I am going to try your method. I'll let you know what my results are.


Update: I ran DxWind.. It works well for getting the game itself to work on Windows7. But, I can do that just as well with D3DWindower. Problem I am running into is getting Sebs loader to work along with it. Anyone figured out why after running Sebsloader Windows7 conveniently forgets all of the settings and tries to run the game fullscreen so it crashes?


Update #2: HAHAHAH.. I love you, too.

So, after deciding I probably wasn't going to get Sebs loader to work with X-Com, I decided to just play x-com without the mods... But, guess what? It worked. I ran the normal exe file (UFO Defense.exe) through DxWind, AFTER having already run Sebs loader a few times. Apparently Sebs loaders settings actually stuck!

I'm not sure how to explain this to others... But, I'll try to break it down:


1. Install X-COM
2. Install Moks mod.
3. Install Sebs Loader
4. Install DxWind as described above
5. Run DxWind
6. Apply the DxWind settings to "UFO Defense.exe"
7. Run game to verify it works.
8. Quit Game
9. Apply DxWind Settings to "UFO loader" (the Sebs Loader application)
10. Run "UFO Loader" through DxWind.. It will probably not work.
11. Run DxWind again and "Run" "UFO Defense.exe" through DxWind
12. Check and see if your SebsLoader is running by going to "Equip craft" and "Soldiers".. If you see the arrow keys allowing you to rearrange the location of your soldiers; this worked.


Update #3:

I just experienced a crash. To be more precise, the game "Stopped responding". I'll keep testing. Maybe this was a fluke.

Edited by EtherImp, 22 December 2009 - 08:57 AM.

Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!