Jamaru Posted July 23, 2005 Share Posted July 23, 2005 I think new kinds of aliens would be super for ufo2000. I will think of some soon. Link to comment Share on other sites More sharing options...
Jamaru Posted July 23, 2005 Author Share Posted July 23, 2005 (edited) Ok here's one. I know my art sux but its like an example of a reptilian alien with scales, tail, claws, disturbing snake like eyes, and scary teeth. Sporb do you think you can make a skin image picture and make it look like a blood thirsty Reptilian? You know the equipment screen where you equip your soldiers? That kind of picture. New aliens would be cool... EDIT: Here's what kind of image i'm talking about Edited July 23, 2005 by Abyssion Link to comment Share on other sites More sharing options...
Kratos Posted July 23, 2005 Share Posted July 23, 2005 TFTD has already created such an alien. I believe its called Gillman...haven't played TFTD that much. Link to comment Share on other sites More sharing options...
Sporb Posted July 23, 2005 Share Posted July 23, 2005 Yea , the gillman and the tasoth. I can still give it a go if youd like but i think its pointless. Anyother concepts you have on the other hand i can most definately give em a go Link to comment Share on other sites More sharing options...
Jamaru Posted July 26, 2005 Author Share Posted July 26, 2005 It seems to be pointless if you are just wanting the .spk image Abyssion.<{POST_SNAPBACK}> It is not pointless because its alien concepts. If its accepted then we'll make the rest of the images for it. Link to comment Share on other sites More sharing options...
[Blehm 98] Posted July 26, 2005 Share Posted July 26, 2005 I think gillmen and tasoths would be cool to add into the game... a few more enemies to be Link to comment Share on other sites More sharing options...
Blood Angel Posted July 26, 2005 Share Posted July 26, 2005 How about some avian aliens? Giant birds or bird-men, that can fly as if they had flying armour, but without the protection? Link to comment Share on other sites More sharing options...
Sporb Posted July 26, 2005 Share Posted July 26, 2005 Or floaters as we like to call em Link to comment Share on other sites More sharing options...
Blood Angel Posted July 26, 2005 Share Posted July 26, 2005 But with actual wings. Just to add a bit of variety. Link to comment Share on other sites More sharing options...
[Blehm 98] Posted July 26, 2005 Share Posted July 26, 2005 Floaters are close enoughthey will be the slightest bit tougher than sectoids, can fly, and are very ugly... I think i would like the tasoth and gillman more Link to comment Share on other sites More sharing options...
Jamaru Posted July 26, 2005 Author Share Posted July 26, 2005 (edited) I want floaters..... Ok here's a sample of another Sporb. Its not very artistic I hope this is a better idea. EDIT: I'd drew only the head since its just a sample. Could you make him with alien like armor in similar graphics like sectoids and mutons Sporb? Edited July 27, 2005 by Abyssion Link to comment Share on other sites More sharing options...
Sporb Posted July 27, 2005 Share Posted July 27, 2005 (edited) i will give it a go , but dont be too heart broken if it doesnt turn out , life forms are alot harder to model than machinery (im not that adept at creating monsters) while im here , i would like to mention that i'd be interesting in making some new sectoid and muton costumes , the humans have different armour and different faces , the aliens deserve it too. PS i want to work the inventory images over too , they look like they have just been explanded and thrown in , which is fine for the short term ... did i mention that ive started on hi-rez weapons theres the laser rifle on second to last page of weapons concpts at th bottom if yer interested. all i need now is hi rez support (Hint hint) Edited July 27, 2005 by Sporb Link to comment Share on other sites More sharing options...
Violazr Posted July 27, 2005 Share Posted July 27, 2005 while im here , i would like to mention that i'd be interesting in making some new sectoid and muton costumes Some kind of personal armour for the sectoids would be cool. About the strength the Mutons had before, to fill the gap between sectoids and blues. And what do you think about making the jetpack a separate piece of equipment?That would allow for a lot of new combinations. Link to comment Share on other sites More sharing options...
fux0r666 Posted July 27, 2005 Share Posted July 27, 2005 As the aquatoids (or ever) are the precursors to the sectoids, so too could this reptilian creature be the descendents of the gillmen. Link to comment Share on other sites More sharing options...
Guest Azrael Posted July 27, 2005 Share Posted July 27, 2005 Precursors? I thought Aquatoids were modified Sectoids. Link to comment Share on other sites More sharing options...
Kratos Posted July 27, 2005 Share Posted July 27, 2005 (edited) To Azrael: Don't start this discussion of xcom story lines here. This topic says "new" aliens, not already made ones. Make a new topic for this. Armor discussion is fine since it is a "new" concept. Edited July 27, 2005 by Kratos Link to comment Share on other sites More sharing options...
Exo2000 Posted July 27, 2005 Share Posted July 27, 2005 Someone trying to cash in on my runaway success huh? Rather than just Aliens, why not things like Robots, and other uniforms for humans? (ex, SWAT, Urban Camo, etc. - though these are already covered by bagirov) Take in mind they ALL have to hold the weapon in the same way, so if it doesn't have the correct holding frames, it will look wrong! :wink1: Link to comment Share on other sites More sharing options...
albertmdh Posted July 31, 2005 Share Posted July 31, 2005 (edited) I'm new here, so I'm not sure what's been discussed, and I havn't quite gotten the game to work, but it all seems really cool. My computer at work only has MSpaint, but I'll try to donate some ideas for now. How about some sort of hairy bug/spiderlike alien? the Arachtoid or something Edited July 31, 2005 by albertmdh Link to comment Share on other sites More sharing options...
Jamaru Posted July 31, 2005 Author Share Posted July 31, 2005 That is good idea for an alien concept. I like the face part of it. I think the black color would fit it. hmm.... The limbs needs worked. Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 After ive finished 'that alien concept' im gonna start working on some good ole fashioned Zombies - not Tentaculat or cryssalid zombies either , Just your average rotting undead feind. If it makes it into the final form , it will have super huge armour but will be highly combustable. Imagine a team of zombies taking on Xcom , Aliens , pfft , wusses compared wit eveyones favourite living dead Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 (edited) Just before starting on Abyssions 'That alien concept' i re shaded the sectoid. Just coz it looked a little tatty in some places - this is the result. Edited August 1, 2005 by Sporb Link to comment Share on other sites More sharing options...
Blood Angel Posted August 1, 2005 Share Posted August 1, 2005 New one on the left? I like it. And if the zombies can move whilst conflagrating, that would be great. Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 Heres that alien concept all , abyssion , is this kinda what your after? i had nothing to go on really other than the face. Link to comment Share on other sites More sharing options...
Blood Angel Posted August 1, 2005 Share Posted August 1, 2005 Good work, but slightly simian. A monkey-enemy would be good... Link to comment Share on other sites More sharing options...
[Blehm 98] Posted August 1, 2005 Share Posted August 1, 2005 I think it should be hunched over a little bit, but it looks niceI think it should have slightly smaller feet though Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 (edited) more MORE MORE 1) Xcom Zombie - its your fault , what , you expect him to just stay dead after you sent him running into the alien ship so your other men would survive the reaction shots. 2) Sectoid with armour - now with 50% more sectoid - wasnt sure how sectoid armour should look , so i did what i could. It's their faults for being weedy Edited August 1, 2005 by Sporb Link to comment Share on other sites More sharing options...
Blood Angel Posted August 1, 2005 Share Posted August 1, 2005 I like the sectoid's shades. And the zombie? Serves you right for being responsible for the death of MILLIONS of rookies. Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 Look , im really sorry about this but ... i was playing with sunglasses and i just couldnt resist ... Link to comment Share on other sites More sharing options...
Blood Angel Posted August 1, 2005 Share Posted August 1, 2005 I'm liking the inane smile. Link to comment Share on other sites More sharing options...
Oswald Cobblepot Posted August 1, 2005 Share Posted August 1, 2005 (edited) Hi everybody... Inspired by the UFO Intro I decided to make a kind of Muton-creation. The first picture is just a transformation from green to red skin. The second and the third picture includes his hat and his shoulder-pads. Please take a look by yourself: http://www.arcor.de/palb/alben/24/1203724/1024_3761636165333535.jpg http://www.arcor.de/palb/alben/24/1203724/1024_6662323062666639.jpg http://www.arcor.de/palb/alben/24/1203724/1024_3531626639386535.jpg Oh, maybe you should download the images because of its original size edit: hmm.. i think i should watch for image shack or something else - the quality is definetly "worse" Please, let me know if you like it... thx Edited August 1, 2005 by Oswald Cobblepot Link to comment Share on other sites More sharing options...
albertmdh Posted August 1, 2005 Share Posted August 1, 2005 I think it's pretty cool, I like the human with shades, the simian alien looks like its wearing high heels, and how about that spider alien? Link to comment Share on other sites More sharing options...
Kratos Posted August 1, 2005 Share Posted August 1, 2005 (edited) Don't forget he has boots Ozwald I can't believe i forgot suggestion this...good work Ozwald Edited August 1, 2005 by Kratos Link to comment Share on other sites More sharing options...
Violazr Posted August 1, 2005 Share Posted August 1, 2005 That "simian" thing looks good, and like it's fast, a little like everyone's favourite cryssalid. Zombies are cool, too. Maybe they could be made AI monsters to train against, without weapons but with a LOT of helath. The Sectoid armor looks kinda goofy, though. Maybe leave the head free..? The Duke Nukem guy should definitely be in the game!One could also have bald guys or some crazy punks. *g* Link to comment Share on other sites More sharing options...
Sporb Posted August 1, 2005 Share Posted August 1, 2005 (edited) i have a bald guy ready to go , the sectoid armour looks far to comical to me (to be honest , he looks better in shades <_ im making some new armour and human faces. gonna create alien costumes like oz has with his red muton but i think they will be mostly for sectoids ever play perfect dark elvis there several more zombies too.> Edited August 1, 2005 by Sporb Link to comment Share on other sites More sharing options...
Jamaru Posted August 1, 2005 Author Share Posted August 1, 2005 Heres that alien concept all , abyssion , is this kinda what your after? i had nothing to go on really other than the face.<{POST_SNAPBACK}> Its exactly what I hoped. I wonder what it would look like if it had eyes glowing red. Link to comment Share on other sites More sharing options...
Sporb Posted August 2, 2005 Share Posted August 2, 2005 (edited) *goes to get abyssion the concept with the glowing red eyes* i made two but the one with red eyes just looked too evil pic will be posted here in about 4 hours (im @ work) Edited August 2, 2005 by Sporb Link to comment Share on other sites More sharing options...
Jamaru Posted August 2, 2005 Author Share Posted August 2, 2005 More evil the better. Link to comment Share on other sites More sharing options...
Blood Angel Posted August 2, 2005 Share Posted August 2, 2005 Evil eyes = fun. Link to comment Share on other sites More sharing options...
Sporb Posted August 2, 2005 Share Posted August 2, 2005 Somthing that just struck me was the idea of adding Alien sheids as an armour for sectoids. Physically they cant wear a suit coz there too weak. There could be a psy sheild amplifyer type setup whereby it acts as armour would but just looks like a regular sectoid with a neat hat / belt / backpack. A special filter could be applied to make the image appear as if behind a sheild (a shimmery effect sort of) Comments please... Link to comment Share on other sites More sharing options...
Jamaru Posted August 2, 2005 Author Share Posted August 2, 2005 actually I liked the Powersuit idea. They can wear armor but its lighter and weaker than humans somewhat.I got an idea. How about making a sectoid also in personal armor. That fits them plus they could have a psi shield also but it reduces the damages it takes. For example: if a rifle is 30 power right? Like half the damage which is 15 per shot and with the armor too. They should fly naturally since they have powers. It kind of annoys me when they don't fly. That would help balance the sectoids more. There should be a switch for psi for sectoids so they can be low cost.They can have psi technique that makes the victim drop their weapon making them panic. (scaring the poo out of them) Link to comment Share on other sites More sharing options...
[Blehm 98] Posted August 2, 2005 Share Posted August 2, 2005 I don't think weapons can directly change any stats other than health and armor if i remember correctly Link to comment Share on other sites More sharing options...
Sporb Posted August 2, 2005 Share Posted August 2, 2005 (edited) That alien , varient 2 - the more evil kind Another Slightly less dead zombie A new sectoid like alien 2nd attempt at sectoid armour Edited August 2, 2005 by Sporb Link to comment Share on other sites More sharing options...
Kratos Posted August 2, 2005 Share Posted August 2, 2005 (edited) actually I liked the Powersuit idea. They can wear armor but its lighter and weaker than humans somewhat.The idea of a sectoid having powersuit armor is a bad idea. There needs to be some kind of light weight body piece of armor covering body and shoulder, with gloves covering only their hands, and with boots covering only their shins and feet. The Body piece would be similar to the design of the 2nd powersuit attempt, the gloves would be purple/red/yellow (anything but blue so that it will look separate from the armor piece).How about making a sectoid also in personal armor. That fits them plus they could have a psi shield also but it reduces the damages it takes. For example: if a rifle is 30 power right? Like half the damage which is 15 per shot and with the armor too. They should fly naturally since they have powers. It kind of annoys me when they don't fly. That would help balance the sectoids more. There should be a switch for psi for sectoids so they can be low cost.They can have psi technique that makes the victim drop their weapon making them panic. (scaring the poo out of them)Sectoid in personal armor would be a just downright bad idea. 3 reasons...1) it will look too similar to the human personal armor 2) it just wouldn't look right for sectoids...covering their whole bodies would look like they were copying xcom anyway 3) We need different color and design variations for this kind of stuff so that it will be more unique... Now...concerning the psi shield...no it would not be a good idea. 4 reasons: 1) sectoids are not proven that strong in psi strength (ethereals is more likely) 2) we can't change weapon damage with just armor 3) IMO, if you lose your shield, you should be able to get it back but that is quite impossible atm 4) It doesn't fit xcom at all...i haven't seen one type of shield for an alien/ship...why should there be now? As I said before with psi strength...sectoids are not proven that strong with psi so they shouldn't be able to float either. Remember Abyssion, not all sectoids have psi strength...its only the leaders and even the leaders don't have as much psi strength as ethereals. But lets not try to go into the whole psi discussion since it is far away from even being implemented.I don't think weapons can directly change any stats other than health and armor if i remember correctlyNope it isn't in ufo2000.That alien , varient 2 - the more evil kind Another Slightly less dead zombie A new sectoid like alien 2nd attempt at sectoid armourI like the 2nd varient of the simian better. Now we have 2 possible zombies...one dead and one 3/4 dead. Hmm...another variant to sectoid. We can call him sectoid but put him as a different appearance just like the humans with different hair/skin color. Sporb, you made the 2nd powersuit look so good...but the problem is that sectoids don't really carry suits. To see a better description...look at the top of this post with my discussion with Abyssion. Good work Sporb! EDIT: I just took more notice of the secoid armor...maybe that armor could be the strongest and the one I suggested would be weaker than it. ie: my version: 20 front, 18 sides, 16 back, 14 underyour version: 40 front, 36 sides, 32 back, 28 under simian: 35 front, 32 sides, 29 back, 29 under Edited August 2, 2005 by Kratos Link to comment Share on other sites More sharing options...
Exo2000 Posted August 2, 2005 Share Posted August 2, 2005 (edited) Need zombies in varying states of zombie rotting, with some zombies in Personal Armour (beaten up) too. ~~ The zombies should all have stupidly high armour (as befitting of zombies) the more rotted they are. Obviously, the more rotted they are, the more they cost. My zombies would be very very slow, but lots of HP. No throwing Acc, lotsa strength and possibly firing acc. Poor reactions though. Edited August 2, 2005 by Exo2000 Link to comment Share on other sites More sharing options...
Oswald Cobblepot Posted August 2, 2005 Share Posted August 2, 2005 (edited) Here they are... small but high quality and still barefootin Next time with boots. http://img8.imageshack.us/img8/8397/unbenannt1ng.png Edited August 2, 2005 by Oswald Cobblepot Link to comment Share on other sites More sharing options...
Sporb Posted August 2, 2005 Share Posted August 2, 2005 (edited) Damn thats cool , good stuff oz. Ive been waiting for a new muton varient for ages but all my time is taken up with tuition and various other graphics. A bald guy - he's a real hit with the ladies a really weird looking face of an alien - could do with some ideas on body type here the older sectoid armour with a little refitting Another Zombie varient , ths one is most definately 100% pure deadness Edited August 2, 2005 by Sporb Link to comment Share on other sites More sharing options...
Neithan Posted August 2, 2005 Share Posted August 2, 2005 http://img8.imageshack.us/img8/8397/unbenannt1ng.png<{POST_SNAPBACK}> I WANT RED MUTONS IN NEXT BETA VERSION!!! They are great I WONDER WHY THEY WERENT IN OLD XCOM!!! Link to comment Share on other sites More sharing options...
Hobbes Posted August 2, 2005 Share Posted August 2, 2005 Here they are... small but high quality and still barefootin Next time with boots. http://img8.imageshack.us/img8/8397/unbenannt1ng.png to Oswald: Can you make your red muton as separate images for the head, right and left arms, torso and legs? The game makes the battle units combining those separate units and if you make them like that they can be added to the betas. To see what it is need get PCKView and look at the .pck files inside the /newunits folder of UFO2000. Then it would be possible to have 3 types of mutons: grunt (the basic green one), soldier (your red one) and commander (your red with the shoulder pads and the helmet). They would also have different armor so they would allow for more option while using aliens. Link to comment Share on other sites More sharing options...
Sporb Posted August 2, 2005 Share Posted August 2, 2005 (edited) i was going to post this yesterday but i accidentally deleted it. Sectoid costume , its velvet. was a funny shade of green but it looked like he had been sneezed on <_ so i grabbed tha nearest red palette. that being the muton.> PS oswald , if you can remaster the muton inventory sprite so it looks more muton , thatd be cool (it doesnt look like the mutons in the intro) EDIT: , the suit makes him look like a superman wanna be on a TFT screen. Cursed CRT Edited August 3, 2005 by Sporb Link to comment Share on other sites More sharing options...
Exo2000 Posted August 3, 2005 Share Posted August 3, 2005 Damn thats cool , good stuff oz. Ive been waiting for a new muton varient for ages but all my time is taken up with tuition and various other graphics. A bald guy - he's a real hit with the ladies a really weird looking face of an alien - could do with some ideas on body type here the older sectoid armour with a little refitting Another Zombie varient , ths one is most definately 100% pure deadness I see dead people. Link to comment Share on other sites More sharing options...
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