
Inflitration
#1
Posted 07 October 2005 - 08:48 AM
What can i do to get the raiting down towards 0.
Thanks in advance.
#2
Posted 07 October 2005 - 09:33 AM
#3
Posted 07 October 2005 - 04:49 PM


#4
Posted 07 October 2005 - 07:47 PM
What sort of investigation pattern do you use from the moment the aliens are dropped into a building? And what do you do after clearing the site?
- NKF
Edited by NKF, 07 October 2005 - 08:03 PM.
Number of members: 1
#5
Posted 12 January 2007 - 01:35 AM
#6
Posted 13 March 2007 - 12:55 PM
#7
Posted 14 March 2007 - 03:42 AM
It might also be worth it to experiment on fully infiltrated organisations to see if they follow the same rules as organisations that think the aliens are their "friends", who can be recovered through two means. Attacking their enemies, or letting the aliens trample or destroy their buildings until they think the aliens are attacking them.
Otherwise the best medicine is prevention. Watch the top-10 graph and keep up the patrols.
- NKF
Number of members: 1
#8
Posted 16 March 2007 - 03:50 PM
What is a thought, compared to the mind?
--
I R A SILLY GOOSE, apparently. Go figure.
--
I'm not dead! Really!
#9
Posted 24 March 2007 - 02:45 PM
#10
Posted 21 June 2007 - 01:33 PM
I don't care about infiltrations...just more stuff for me to kill. =)
how you can know for sure that the building is infiltrated? Without resorting to the cheat save/load process, if you checl for aliens in an uninfiltrated org, it becomes unfriendly, which is kinda hard.

#11
Posted 21 June 2007 - 02:51 PM
In any case, the legit way? Kill cultists. Sell psiclone. Build and sell biotrans. Bribe. Rinse/Repeat.
#12
Posted 21 June 2007 - 04:40 PM
I mentioned this trick elsewhere, but a good way to guess where infiltration is occuring is to remember where the last drop site occured. I do this by sending an unmanned vehicle to each alien drop site to act as a marker of sorts. This is usually with a hoverbike since I end up with lots of them from early to mid game, or road vehicles if I've kept a Wolfhound or two (although they're better for travel to multiple sites during the initial drops). Leave these vehicles in the buildings until the infiltration is well past.
After you've cleared the major drop sites, let time run in short bursts of a few hours. Stop, update and check your top-10 infiltration chart. If there are any concerning looking spikes in the chart, note which organisation it is, go back to the cityscape and bring up the overhead map. Now go to the organisation tab and select the organisation you just noted. This will highlight all the buildings owned by that organisation.
The most likely spot for you to investigate will be a building that's at least a block or two away from the drop sites.
If there are several, just hazard a guess, and don't worry too much about a botched investigation. Just move on and do good.
After you've cleared each site, repeat this process until there are no more rising infiltration levels on the charts. If they're dropping, you can safely ignore it. If it's rising really slowly, you could leave it be for a while and it might just die off naturally.
- NKF
Number of members: 1
#13
Posted 22 June 2007 - 03:59 AM
My problem is that I did ONE botched investigation against Evonet I think, and they went from neutral to unfriendly. I had to dish 21 k $ to restore them to neutrality. So I was a bit disappointed that not even one false investigation is forgiven by the game.
#14
Posted 22 June 2007 - 10:07 AM
The more alien captured races, the more alien tech you can farm

Eight Ball: For the love of God, would you stop jiggling me! How can I predict the future when I'm about to throw up?!
#15
Posted 24 June 2007 - 07:50 PM
Personally I dont care who unallies me, Less missions for me, and the city doesnt have to stay alien free <3.
The more alien captured races, the more alien tech you can farm
Imagine the insurgency problems this would create, though, if you had to play after the gate generator mission.
#16
Posted 25 June 2007 - 09:00 AM
Anthropods sew nice t-shirts!

Eight Ball: For the love of God, would you stop jiggling me! How can I predict the future when I'm about to throw up?!
#17
Posted 26 June 2007 - 03:54 PM
What is a thought, compared to the mind?
--
I R A SILLY GOOSE, apparently. Go figure.
--
I'm not dead! Really!