Jump to content


Photo

Xenocide Reports


  • This topic is locked This topic is locked
5 replies to this topic

#1 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3310 posts

Posted 13 March 2003 - 09:19 AM

13th March 2003

Xenocide Pre-Alpha 2 is ready and running, will be posted in no time today.

Features

A brand new interface designed by the Xenocide Art Department, even though it missed some old functionallity like the options panel because it is not designed yet.

Portable Network Graphics (PNG) support for textures.

Known Problems

Radeon support is still not ready in this release

The World looks a little dark, because some lighting artifacts introduced with the partial Radeon Support, i hope will be corrected soon.

Greetings
Red Knight

Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#2 Micah

Micah

    Colonel

  • [[Administrators]]
  • PipPipPipPipPip
  • 2283 posts

Posted 16 March 2003 - 06:36 PM

16 March 2003

- Xenocide Alpha 2.1 is now available for download.


Features

- Increased ambient light on the globe. In other words, it's brighter now.
- New background has been added to replace the old one. If you can not see a starry/nebulas background in the program, please let us know through the feedback form It should look like this (but much larger):
Posted Image


Known Problems

- Radeon support is still not ready in this release


-Micah

#3 Micah

Micah

    Colonel

  • [[Administrators]]
  • PipPipPipPipPip
  • 2283 posts

Posted 21 March 2003 - 04:48 AM

21 March 2003

Defect Fix


There is a new copy of the engine.conf file available that will fix a lot of the bugs people are encountering. You can find the file here:
http://www.projectxe...com/engine.conf
Overwrite the one that is in the main Xenocide folder.
The latest version of the alpha, 2.1, available for download will also include the updated file.

#4 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3310 posts

Posted 05 April 2003 - 08:57 AM

5 April 2003

Defect Fix

If you had been having the Floating point overflow exception, that defect had been resolved (well at least in my machine after found how to trigger it)...

Please if you had it on previous versions and it dont happened anymore fill in the feedback form that it is working... If not fill it as usual...

Greetings
Red Knight

Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.

#5 Micah

Micah

    Colonel

  • [[Administrators]]
  • PipPipPipPipPip
  • 2283 posts

Posted 13 April 2003 - 10:48 PM

14 April 2003


Xenocide 3.0 is now available for download.


Features

- Sound integration. Background music now playing in geoscape.

- Self-installing.

- Some radeon users have been able to run the alpha successfully, such as a ATI Radeon 8500DV All-in Wonder with Catalyst 3.1 drivers. Please inform us via feedback if your Radeon card runs the alpha.

#6 Micah

Micah

    Colonel

  • [[Administrators]]
  • PipPipPipPipPip
  • 2283 posts

Posted 23 May 2003 - 10:41 AM

23 May 2003

Project Xenocide organizational structure information officially released.

Official support for ports to Linux and Mac platforms has been dropped because of a lack of developers. If someone wants to port it, they will have all our help, but the support won't be official until after v1 is released.