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XCOMUFO & Xenocide

swooch

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  1. I'm not sure if I wan't to restart the game. I'll probably put it on the shelf for now, install the patch next time I find the tftd disc in some drawer and reinstall it.
  2. I'm running the DOS version without the v2.0 patch, but I'll install it right away and see if that fixes anything. About the live deep one, I don't think I reasearched it -don't remember seeing it in the ufopaedia, but i'll make sure asap. (Researched the DO corpse for sure though.) Thanks for the help. It's good to know these forums still are manned.
  3. And, yeah, I have them in store. It's especially irritating since I've got a Deep One corpse researched. Also, the XComUtil doesn't work for me, It claims the game isn't in the folder. Does anyone have any suggestions? Perhaps I could send a savegame to someone who could put Aqua Plastic and Ion Beam Accelerators on the research list or something? Thanks in advance!
  4. First off, forgive a newbie doing some necromancing and reviving an old thread. (It was pinned anyways.) I'm having some problems with the XcomUtil 9.60. I've installed it to my game folder and all files are in the same directory as terror.bat but I still get "Game not found in this directory" when trying to run Xcusetup.bat. Any ideas on what's wrong?
  5. I always fly skyranger up until cydonia, so it's 13 heavy plasmas w clips 13 medikits 13 alien grenades 13 flares 1 blaster launcher 4 blaster bombs Early on it's autocannons and a shocklauncher. +A couple of psi-amps. (and no tanks, i never liked them.)
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