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XCOMUFO & Xenocide

lumin

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  1. I got to thinking of how cool it would be if someone made a Hollywood movie of XCOM. I know this genre has been done to death in movies, but there has never been any movie done quite like the story of XCOM. XCOM could almost be considered a by-product of the alien movie stereotype. I could almost envision the plot: Opening scene: "A young family driving down a dusty highway among farmland. Suddenly a massive flying saucer soars overhead." "A scene of newspapers flying off the stands with the headline,'UFO's, Abductions appearing everywhere, USA has no answer." A news reporter, "At the latest G8 Summit, world leaders met to discuss the growing threat of extraterrestrial sightings. Japan's failed attempts to deal with the threat has sparked debate over new measures to combat the aliens...". Later in the movie there would be scenes of putting together a montage (sort of like putting the group together in "Oceans 11", or "Armageddon") of the best soldiers from around the world played by famous Hollywood "tough-men" (and women). Battlescape sequences would be awesome. Just like in "Aliens, a drop-ship would carry in the troops to a battered city where heavy terror missions had taken place. The squad would move from building to building on foot using motion trackers and HWPs to guide them in the dark. At first the soldiers would be cocky, thinking that their skill, training and weaponry would make killing the aliens easy. After the first battle, however, there would be many casualties and a sense of desperation of how weak they truly are. But there is hope! They managed to bring back some of the alien equipment and studies are finding new, powerful weapons to even the odds. I'm not sure it could all be done in one movie, perhaps the first movie would end in the hope of turning the alien technology against them. The second movie would end, eventually, on Mars. Even though there have been a lot of movies about aliens and invasions and stuff, I don't think there has been anything quite like this. Where the humans and aliens engage in close-quarter fighting on the ground among human civilization. "War of the Worlds" never really gave hope to the human race, as the battle never really became a fair fight. "Independence Day" really only featured combat in flying craft, we never got to see what the invading ground army would have done. XCOM is obscure, almost unknown to casual gamers, but this isn't the first time Hollywood has done a movie based on a practically "unknown" title. XCOM has been rated by many sources to be one of the best games of all time, if not THE best, so it seems that it deserves movie justice. Besides, how many people are tired of watching sci-fi, alien horror movies? I think, as movie history has shown, nobody is.
  2. Does anyone know of a fix for the black bar across the bottom and the right of the screen when playing in 1024x768? I know that running in 640x480 solves this, but then I can't get the excellent edge filter.
  3. I'm not sure if this has been mentioned yet, but in order for this alien scream mod to be compatible with the PS1 MP3 Music mod, you need to only copy the "Sample2.cat" from this patch to your Sound directory. This is where the alien scream is located. I'm not sure why the OP calls it the "alien voice patch" when he is really giving out a lot more than that. The name should have been a little more specific.
  4. I get the same problem when running the Launcher.exe. I've tried installing the patch on two separate NTFS computers following the instructions above. Edit: Okay, figured out that I needed the second patch from the post above for those of us who have the 'garbled screen' problem. What's really nice is that you can combine this patch, the ET patch, the old alien scream patch, and the D3D Windower all together. Now I wish I could figure out how to get rid of the black bars on the bottom and left where the mouse cursor gets lost.
  5. I found an English version of D3D Windower! Download from my site, here: dungeondelve.net The D3D Windower can also be used with the PS1 MP3 music patch. It's a little tricky because the music patch adds a new "Launcher" executable. DON'T add this "Launcher.exe" to the D3D Windower. You need to add the "UFO Defense.exe" to the Windower (and click the 'play' button), but still launch the game using the "Launcher". The Launcher will start the music and then once the true game starts, the Windower will kick in.
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