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XCOMUFO & Xenocide

Voller

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    Cambridge / Düsseldorf

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  1. Hey guys It's been a while and I'm happy to see that there is some visible progress! I really like the new site, too. There is just one small thing I'd like to see added: a big and clearly visible link to the forum. You can't expect the visitor to read through the text looking for the link. Apart from that: thumbs up Voller
  2. yay, I spotted one or two of my tiles in there
  3. Reminds me of JA, where throwing (passing) stuff to your fellow team members quite often resulted in damage to your health I guess it _is_ more complicated than that after all...
  4. Couldn't you just add throwing damage to any item. I mean anything is gonna hurt if I throw it at you, it's just a matter of how much Hmm, this thread is always marked as "unread" in my browser, even if nothing new has been written. Anybody else have the same problem? Voller
  5. I don't think this is what Ketonur is getting at. If I understand him correctly the unit that was under the floater is invisible for any of the opponents units. It's not about if you can see the floater or the floater can see you. The floater doesn't care, it's dead.
  6. Next time you play a game, you could agree on a time limit. You can set it on the mission planner screen. I think 120 seconds does nicely. Voller
  7. 10x10 is a little over the top in my opinion, but 6x6 or 7x7 should be implemented. I like explosives and a well placed grenade can work wonders. I just don't want them where my men are and a small map just makes it too easy to guess or even impossible to miss.
  8. As mentioned before, you can find everything you need right here.
  9. You're a brave man! You got my moral support Voller
  10. Hmm random question: how old is your computer, or rather your graphics card? This reminds me of something similar I had quite a while back. I had two seperate graphics cards, one normal card and one 3daccelerator (voodoo1 ). There was a cable going from one card to the other and another one from one of the cards to the monitor. The signal had to go through both cards before it came to the screen. For some applications, however, the screen stayed black, although the application was obviously running. To solve this I had to change the cables so that the signal went directly to the monitor rather than through the second card. Hope this made sense Voller
  11. I think the 100 % refers to a certain distance only. So beyond that distance you still have a decent chance to miss the target!
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