Jump to content


Ati Radeon Opengl Resource

  • Please log in to reply
1 reply to this topic

#1 cyberdrift



  • Forum Members
  • PipPipPipPip
  • 102 posts

Posted 16 March 2003 - 04:41 PM

Not sure if anyone has seen this yet ATI Radeon OpenGL I have a Radeon AIW card on Windows 2000 and Redhat 8.0. Is there anything specific Red Knight is looking for in terms of Radeon OpenGL extensions?

#2 red knight

red knight

    Xenocide Project Leader

  • Xenocide Inactive
  • 3,310 posts

Posted 16 March 2003 - 05:16 PM

Not in terms about Radeon Extensions cause im implementing bump mapping in Cg now, but my video card do not support pixel shaders so i had used NVidia Extensions to implement bump mapping. I have a friend who has a Geforce 4 Ti, so i will go to program the Bump Mapping pixel shader to his house some day... so until then Radeon cards will not be supported... even though the Cg link in the app is already done (in fact the vertex shader was implemented with ARB Extensions, but now is implemented in Cg)... Cg = C for Graphics a new language from NVidia but that works with every newer card (including ATI's ones).

Red Knight
Sourceforge Nick: flois - Federico Andres Lois
Visit my blog at: flois.blogspot.com

Posted Image

Pookie cover me, I am going in.