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Alien Base Detection


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#1 MindsEye

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Posted 16 August 2004 - 02:53 AM

In the UFOpedia it says that implies that you must patrol to find a base in the alien base research...

Something peculiar happened that never happened to me before. I made hyperwave decoders in 8 bases to cover the earth. Then I put 9 avengers and spread them around the bases. Since I have 750 engineers making laser cannons and a stockpile of elerium I decided to stop doing ground assaults and crash recoveries. I just took down the ufo's as fast as I could and nothing landed the entire month. Then at the beginning of the next month I got a message: X-com agents have located a new base. Then the alien base showed up on the geoscape.

Maybe this is common knowledge and it just never happened to me.

#2 SupSuper

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Posted 16 August 2004 - 04:37 AM

iirc, that only happens if your score is low or if you haven't found any bases for a long time.
but yes, it's common knowledge and just never happened to you :P

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#3 NKF

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Posted 16 August 2004 - 05:08 AM

Well, actively patrolling is only necessary if you know there's alien activity going on beyond the scope of your radars, or if you know a base building fleet sents its builder battleship to a site in your radar scanning area but the new base hasn't shown up.

Otherwise, it's just a matter of following the trail of supply ships. If they frequently cross your protection space often enough and land in or just beyond it, then a base is nearby.

Alien bases can sometimes pop up without the need for a base building fleet, but these often happen after you've done badly in some way. Usually it involves losing a country. When this happens, a base sometimes appears in that country. Not always, but it's happened often enough. As for your 'agents' locating a base, I'm not entirely sure if they're locating an existing base or whether a base comes into existance when they locate it.

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#4 MindsEye

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Posted 16 August 2004 - 07:28 AM

I checked out my graphs and thought it was kind of interesting. My score for the month wasn't bad at all. It was approximately 4,000 - excellent.

But then I looked at the aliens score. There score was approximately 160. On closer inspection all or almost all the points scored was scored in the U.K. The base showed up in the U.K. Since the aliens score 5 points a day for a base 5 * 30 days = 150. That base might have been there all month and that is the reason they told me about it (?) Not that I was doing badly but that I let it sit for a month or longer. The aliens score in the U.K. the previous month was 80 so it might have been there as long as 46 days.

#5 Paladin

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Posted 16 August 2004 - 01:33 PM

As always, I'm amazed at how easily NKF mesmerises us with a short, to the point and dazling insigth into the inner workings of the game...
:master:
Did you go through the whole code with and Hex editor or what!?!?
:LOL:

Seriously, though, are you sure you'll know automatically if an alien base is situated inside your base's detection radius?
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#6 NKF

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Posted 16 August 2004 - 11:03 PM

Short? To the point? You are lucky that I'm trying to avoid giving my usual 3-page rambling answer to a short question. Did this all the time a few years back. :)

All this is just from observation. I mean, supply ships constantly going to the same area and landing in the same place? 'tis -Bum, bum bummm - suspicious!

As for not picking up the base in your detection range: Well, I've had it happen a few times. Not often, since your ships are up and about so frequently that it's hard to miss a neighbouring alien base. Had one lurking just on the edge of my detection range at one time.

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#7 SupSuper

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Posted 17 August 2004 - 04:38 AM

i had one built right next to my base (GASP!) without needing any UFOs. i think it was because the country i had the base on joined the aliens.
still idiotic, having an alien base for a neighbour :P

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#8 Paladin

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Posted 17 August 2004 - 07:40 AM

i had one built right next to my base (GASP!) without needing any UFOs. i think it was because the country i had the base on joined the aliens.
still idiotic, having an alien base for a neighbour :P

<{POST_SNAPBACK}>

Yeah, well, at the scale of the glode, being on top of each others could still be more than 500 miles apart...
They could be on the other side of town and you'd not necessarily know (unless you catch the suply ships on Radar of course)
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#9 SupSuper

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Posted 18 August 2004 - 07:02 AM

As for your 'agents' locating a base, I'm not entirely sure if they're locating an existing base or whether a base comes into existance when they locate it.

- NKF

<{POST_SNAPBACK}>

probably an existing one. i doubt aliens build new bases exactly on the start of every month :P

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#10 Paladin

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Posted 18 August 2004 - 07:12 AM

As for your 'agents' locating a base, I'm not entirely sure if they're locating an existing base or whether a base comes into existance when they locate it.

- NKF

<{POST_SNAPBACK}>

probably an existing one. i doubt aliens build new bases exactly on the start of every month :P

<{POST_SNAPBACK}>

The aliens, no, but the game could cheat a bit, to make sure everyone have at least a shot at a commander once in a while...
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#11 EtherImp

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Posted 18 August 2004 - 08:29 AM

As for your 'agents' locating a base, I'm not entirely sure if they're locating an existing base or whether a base comes into existance when they locate it.


They locate an existing base. I have been in game, found a base, reloaded, gone to the end of the month, and had them find it for me because it was no longer "found" in my saved game and I never managed to re-find it.. Or simply didn't have the time, I don't remember which.

Also, it doesn't seem that simply flying over a base will cause you to detect it.. Only patrolling in the nearby area.. Or, perhaps simply with higher percentage chance of locating. Ie - If the aleins build a base right next to you and you have craft flying over it 4 times a day, the chances of finding it atleast one of those times are higher than just flying over a random spot and finding a base.. but if you send a skyranger (or whatever) to that same random spot and patrol for 1 day, your chances are (almost) gaurenteed.

I'm still wondering if there is any way to destroy ALL the Alien bases. It does seem that after I wipe a few of them out alien activity hits an all time low, then after a while I see a crapload of new ships all in 1 area, presumably building a new base.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#12 Paladin

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Posted 18 August 2004 - 01:41 PM

Probably, kill an anthill, and see them scramble all about... :D
The aliens may be bigger, but they do have a Hive-mind of some sort...
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#13 SupSuper

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Posted 18 August 2004 - 02:09 PM

iirc, if you destroy all alien bases the game automatically places a new one (without the need of ufos or anything) in a random place (can be even where you've already patrolled) to make sure that you can always get a Commander to go to Cydonia and that you can only finish the game by going to Cydonia.

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#14 EtherImp

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Posted 18 August 2004 - 06:24 PM

That's probably true.. But you can also capture commanders from battleships which are trying to build a base, and it's my experience that within the month that I destroy an enemy base, they tend to be pretty quick to respond with the scouts, then supply ships, then battleships.. then suddenly I find another base.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#15 NKF

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Posted 19 August 2004 - 12:29 AM

As soon as I've figured out more of the loc.dat file, I can probably put together a viewer that'll list all the objects on the globe for you.

You can wipe out all the bases for certain periods. From the very start of the game, for example, there are absolutely no bases. You just have to be quick about dealing with the battleship base construction crew.

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#16 Hoser

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Posted 16 September 2004 - 10:34 PM

You can wipe out all the bases for certain periods. From the very start of the game, for example, there are absolutely no bases. You just have to be quick about dealing with the battleship base construction crew.

<{POST_SNAPBACK}>

Back when I played it in DOS, and had the editor, I edited in a massive web of bases, lots of radars etc. and loaded for bear. Never let a ship in, always retrieved, but still they built the bases.

I'm convinced that when you lose countries (inevitable?) then they can build bases, or they just do.

#17 Paladin

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Posted 17 September 2004 - 08:30 AM

Well, the game cheats a bit IMHO, it builds a base even if you don't let any UFO pass through, so that you always have a chance to win...

It's not a bad cheat per se, it can be rationnalized by saying that tehy actually "found" and reactivated and old base... :D
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#18 SupSuper

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Posted 18 September 2004 - 10:10 AM

or that the ufo that built it came directly from cydonia, thus skipping all sensory things :P

too bad, now you will never know the ancient secrets of supsupers long gone avatar ;)

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#19 Snakeman

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Posted 18 September 2004 - 11:20 AM

I can confirm that if you lose a country, there may be a base undiscovered. I recently saw that the UK dropped its funding suddenly. UFO activity was negligible there, and after it signed the pact, I sent patrols there. No base was in the UK, but another had sprung up in Germany. I don't understand the logic sometimes. I mean as far as I know, I've stopped anything coming close to Europe or had a mission there.

#20 Paladin

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Posted 20 September 2004 - 09:05 AM

or that the ufo that built it came directly from cydonia, thus skipping all sensory things :P

<{POST_SNAPBACK}>

Nope, The UFOs need time to slow down in the atmosphere, that's why they'll go halfway around the globe before reaching their destination, even if they're heading straight for your base... :LOL:
On the other hand, considering we can "see" 100% of the UFOs with a HWD, the game cheats sometimes, to make sure you have a base handy, so it's made possible to capture a Commander and finish the game...

I can confirm that if you lose a country, there may be a base undiscovered.  I recently saw that the UK dropped its funding suddenly.  UFO activity was negligible there, and after it signed the pact, I sent patrols there.  No base was in the UK, but another had sprung up in Germany.  I don't understand the logic sometimes.  I mean as far as I know, I've stopped anything coming close to Europe or had a mission there.

<{POST_SNAPBACK}>

It could be there's a base in the country, or simply Alien infiltrators going there from their base by train :D
Or it could be a small cheat of the game, to give us some pressure... ^_^
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"

#21 Snakeman

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Posted 20 September 2004 - 07:10 PM

Well, no complaints here, at least I didn't lose the rest of Europe yet. Besides, I like base assaults every now an then :)

Lately I've gotten myself reaquainted with each UFO type in the battlescape (I've been primarily doing supply ships or battleship missions), and I must say, I think I like the Abductor's layout over most, with maybe the Battleship second. There's just so many places to hide in an Abductor whereas the Battleship and other UFOs have a bit more semetry to their interior layouts.

#22 EtherImp

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Posted 20 September 2004 - 09:08 PM

Any of you guys noticed that it seems ships coming from "Space" seem to go through the South Pole in doing so?

Seems like whenever I put a radar base on the south pole, alot of ships randomly appear there. Different alien species, different missions, different sized ships.. All "Appearing" at the south pole with no base in the area.
Overwhelmed as one would be, placed in my position.
Such a heavy burden now to be the 'one'.
Born to bear and bring to all the details of our ending,
To write it down for all the world to see.

But I forgot my pen!

#23 Paladin

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Posted 21 September 2004 - 06:25 AM

Might be a random spawning point, or perhaps the aliens just have more chances of poping up there? :huh?:
"You're just jealous because the voices in my head only talk to me."

"I only think this stuff up ..
then I have to write it down so it doesn't corrupt the rest of my brain.. "

"There is a theory which states that if ever anyone discovers exactly what the universe is for and why it is here, it will instantly disappear and be replaced by something even more bizarre and inexplicable.
There is another which states that this has already happened.
-Douglas Adams (The Hitchhicker's Guide to the Galaxy)"