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XCOMUFO & Xenocide

Arcane

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Everything posted by Arcane

  1. I always thought TFTD and UFO's only real difference was looks and sounds. (And description.)
  2. Man, I would LOVE having X-Com's source so much. Imagine the possibilites.
  3. I most definately would. Mainly because I'd know how to lay down and take cover, unlike X-com operatives. Maybe we ought to start making Stat pages. :3 Armor: Duct Tape
  4. It's a bad joke. Editing shiat.. Oh, come on. Someone get it. ;.;
  5. On shiat? I don't think that's legal. :< I'm probably screwed in trying to do anything fancy with this; Nobody seems to be able to edit how much a General Store/Alien Containment/Living Quarters can hold, though, so I'm trying to mod that.
  6. Sorry if this is in the wrong forum. I've decided to go a different route and create a trainer, though.
  7. Wouldn't really be an MMO. Two people playing ONE GAME isn't an MMO.
  8. How about a mode that's basically two XCom games going at once, with one player as Aliens and one as X-COM? (Requisition from Homeplanet instead of Buy, etc) Or an Outproduce mode where two players have to outbuild (Probably seeing who can make more Laser Cannons) the opponent in one year.
  9. Hey, I KNEW it was possible, and easily. I was just wondering if anyone had a good set of base designs. And, uh, is there any way to edit capacities of General Stores and such?
  10. It'd be interesting to truly combine them, so you had to go to both Final Bosses and such.
  11. Could somebody edit up a maxed out beginning save? Everything researched, no missions or ANYTHING done yet, all things manufacturable, fairly good bases set up, Rookie soldiers..Basically, like a jump-started beginning game. [edit: Got rid of typoes.]
  12. I swear it wasn't up earlier. Sorry.
  13. :\ Kinda annoying, really. If it's been pointed out, feel free to High Explosive me.
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