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XCOMUFO & Xenocide

Makinus

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  1. Since the aliens tech/appearence upgrades according to the scores, there is any way to reduce the scores (both for XCOM and Alines)? Where i should edit the game? Thanks
  2. I´m having the same problem but the link above don´t work anymore... and i´m having problems to find the indicated thread... can someone help me?
  3. i´m toying around a "Alien Assault" mod that would decrease the number of XCOM soldiers possible in each ship (already done with xcomutil) and increase the number of aliens in every mission... The second part of the mod can be done with Xcomutil by saving the game in tactical and aplying several flags to the savegame (basically adding more alien units) but i wanted to create an executable file that would analize the tactical savegame using xcomutil, determining the type of mission (medium scout, terror mission, base attack, etc.) and the type of the alien and adding the new alien units to the mission... My programming skills are zip, but maybe, if you want, you could create this executable... Try beating 40 aliens in a terror mission with only 8 soldiers and you will see the fun....
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